Point3D.Multiply(Point3D, Matrix3D) 操作员
定义
重要
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public:
static System::Windows::Media::Media3D::Point3D operator *(System::Windows::Media::Media3D::Point3D point, System::Windows::Media::Media3D::Matrix3D matrix);
public static System.Windows.Media.Media3D.Point3D operator * (System.Windows.Media.Media3D.Point3D point, System.Windows.Media.Media3D.Matrix3D matrix);
static member ( * ) : System.Windows.Media.Media3D.Point3D * System.Windows.Media.Media3D.Matrix3D -> System.Windows.Media.Media3D.Point3D
Public Shared Operator * (point As Point3D, matrix As Matrix3D) As Point3D
参数
- point
- Point3D
要转换的点。
- matrix
- Matrix3D
用于变换 point
的矩阵。
返回
用 point
变换 matrix
的结果。
示例
下面的示例演示如何使用重载乘法运算符通过 结构转换 Point3D 结构 Matrix3D 。
// Multiplies a Point3D by a Matrix.
// Returns a Point3D.
Point3D point1 = new Point3D(10, 5, 1);
Point3D pointResult = new Point3D();
Matrix3D matrix1 = new Matrix3D(10, 10, 10, 0, 20, 20, 20, 0, 30, 30, 30, 0, 5, 10, 15, 1);
pointResult = point1 * matrix1;
// pointResult is equal to (235, 240, 245)
// Displaying Results
resultType = "Point3D";
syntaxString = "pointResult = point1 * matrix1;";
operationString = "Multiplying a Point3D by a Matrix3D";
ShowResults(pointResult.ToString(), syntaxString, resultType, operationString);
' Multiplies a Point3D by a Matrix.
' Returns a Point3D.
Dim point1 As New Point3D(10, 5, 1)
Dim pointResult As New Point3D()
Dim matrix1 As New Matrix3D(10, 10, 10, 0, 20, 20, 20, 0, 30, 30, 30, 0, 5, 10, 15, 1)
pointResult = point1 * matrix1
' pointResult is equal to (235, 240, 245)
' Displaying Results
resultType = "Point3D"
syntaxString = "pointResult = point1 * matrix1"
operationString = "Multiplying a Point3D by a Matrix3D"
ShowResults(pointResult.ToString(), syntaxString, resultType, operationString)