MultiplayerSession (JSON)
表示 MultiplayerSession 的 JSON 对象。
MultiplayerSession JSON 对象具有以下规范。
成员 | 类型 | 说明 |
---|---|---|
constants | 对象 | 与会话模板合并以生成会话常量的只读设置。 |
properties | 对象 | 更改为合并到会话属性中。 |
members.me | 对象 | 工作方式与其顶层对应项非常相似的常量和属性。 任何 PUT 方法都要求用户是会话的成员,在必要时将添加用户。 如果“me”被指定为 null,发起请求的成员将被从会话中删除。 |
members | 对象 | 表示要添加到会话的用户的其他对象,由从零开始的索引键控。 请求中的成员数始终以 0 开头,即使会话已经包含成员。 成员按照它们在请求中显示的顺序添加到会话。 成员属性只能由其所属的用户设置。 |
servers | 对象 | 一些值,指示会话的关联服务器参与者集的更新和添加。 如果某服务器被指定为 null,系统将从会话中删除该服务器条目。 |
示例 JSON 语法
{
"properties": {
"system": {
"turn": []
},
"custom": {
"KANWE": "MGMSY"
}
},
"constants": {
"system": {
"visibility": "open"
},
"custom": {}
},
"servers": {},
"members": {
"first": 0,
"end": 1,
"count": 1,
"accepted": 0,
"0": {
"next": 1,
"pending": true,
"properties": {
"system": {},
"custom": {}
},
"constants": {
"system": {
"xuid": 5500461
},
"custom": {
"8216": "WXMRJ"
}
}
}
},
"key": "8d050174-412b-4d51-a29b-d55a34edfdb7~integration~bcd0088d76a94c60be4b75f139243a1f"
}
请求结构
对于与此 JSON 规范关联的请求结构,请参阅 MultiplayerSessionRequest (JSON)。
响应结构
{
// The contract version of this rendering of the session. A function of the contract version of the request and constants/system/version.
"contractVersion": 107,
// The branch and change number of the session as of this rendering.
"branch": "bd6c41c3-01c3-468a-a3b5-3e0fe8133862",
"changeNumber": 5,
// Use for tracing.
// If an empty session is deleted and then restarted, the correlation ID will remain the same.
"correlationId": "0fe81338-ee96-46e3-a3b5-2dbbd6c41c3b",
// The time that the session began.
// If an empty session is deleted and then restarted, this time will be the time of the restart.
"startTime": "2009-06-15T13:45:30.0900000Z",
// If any timeouts are in progress, this is the time that the next one will fire.
"nextTimer": "2009-06-15T13:45:30.0900000Z",
// Present during member initialization.
// The "stage" goes from "joining" to "measuring" to "evaluating".
// If episode #1 fails, then "stage" is set to "failed" and the session cannot be initialized.
// Otherwise, when an initialization episode completes, the "initializing" object is removed.
// If "autoEvaluate" is set, "evaluating" is skipped. If neither "metrics" nor "measurementServerAddresses" is set, "measuring" is skipped.
"initializing": {
"stage": "measuring",
"stageStartTime": "2009-06-15T13:45:30.0900000Z",
"episode": 1
},
// Set after the "measuring" stage of initialization episode #1, if "peerToHostRequirements" is set and no /properties/system/host is set.
// Cleared once a /properties/system/host is set.
// Host candidates are device tokens listed in order, order of preference.
"hostCandidates": [ "ab90a362", "99582e67" ],
"constants": { /* Property Bag */ },
"properties": { /* Property Bag */ },
"members": {
// On large sessions, at most one entry is present, "me".
"1": {
"constants": { /* Property Bag */ },
"properties": { /* Property Bag */ },
// Only if the member has accepted. Optional (not set if no gamertag claim was found).
"gamertag": "stacy",
// This is set when the member uploads a secure device address. It's a case-insensitive string that can be used for equality comparisons.
"deviceToken": "9f4032ba7",
// This is set to "open", "moderate", or "strict" when the member uploads a V1.x secure device address.
"nat": "strict",
// This value is removed once the user does their first PUT to the session.
"reserved": true,
// If the member is active, this is the title in which they are active, in decimal.
"activeTitleId": "8397267",
// The time the user joined the session. If "reserved" is true, the time the reservation was made.
"joinTime": "2009-06-15T13:45:30.0900000Z",
// Present if this member is in the /properties/system/turn array, otherwise not.
"turn": true,
// Set when transitioning out of the "joining" or "measuring" stage if this member doesn't pass.
// In order of precedence, could be set to "timeout", "latency", "bandwidthdown", "bandwidthup", "network", "group", or "episode".
// The "network" value means the network configuration and/or conditions (such as conflicting NAT) prevented the QoS metrics from being measured.
// The only possible value at the end of "joining" is "group". (On timeout from "joining", the reservation is removed.)
// The "episode" value is set after a failed "evaluation" stage on all members of the initialization episode that didn't fail during "joining" or "measuring".
"initializationFailure": "latency",
// If "memberInitialization" is set and the member was added with "initialize": true, this is set to the initialization episode that the member will participate in.
// One is a special value used for the members added to a new session at create time.
// Removed when the initialization episode ends.
"initializationEpisode": 1,
// The next member's index, which is the same as 'next' below if there's no more.
"next": 4
},
"4": { "next": 5 /* etc */ }
},
"membersInfo": {
"first": 1, // The first member's index.
"next": 5, // The index that the next member added will get.
"count": 2, // The number of members.
"accepted": 1 // The number of members that are no longer 'reserved'.
},
"servers": {
"name": {
"constants": { /* Property Bag */ },
"properties": { /* Property Bag */ }
}
}
}