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Entity Documentation - minecraft:behavior.share_items

Allows the mob to give items it has to others.

Entity Share Items Behavior Properties

Name Default Value Type Description
control_flags [] Control Flags choices
entity_types [] Array of Entity Types items List of entities this mob will share items with
entity_types (Entity Types) not set Entity Types (Entity Types) item
goal_radius 0.5 Decimal number Distance in blocks within the mob considers it has reached the goal. This is the "wiggle room" to stop the AI from bouncing back and forth trying to reach a specific spot
max_dist 1 Integer number Maximum distance in blocks this mob will look for entities to share items with
priority 0 Integer number As priority approaches 0, the priority is increased. The higher the priority, the sooner this behavior will be executed as a goal.
speed_multiplier 1 Decimal number Movement speed multiplier of the mob when using this AI Goal

Control Flags choices

Value Title Description
jump Jump
look Look
move Move

Entity Types

List of entities this mob will share items with.

Entity Types Properties

JSON path: entity_types

Name Default Value Type Description
cooldown 0 Decimal number The amount of time in seconds that the mob has to wait before selecting a target of the same type again
filters not set Minecraft filter Conditions that make this entry in the list valid
max_dist 16 Decimal number Maximum distance this mob can be away to be a valid choice
must_see false Boolean true/false If true, the mob has to be visible to be a valid choice
must_see_forget_duration 3 Decimal number Determines the amount of time in seconds that this mob will look for a target before forgetting about it and looking for a new one when the target isn't visible any more
reevaluate_description false Boolean true/false If true, the mob will stop being targeted if it stops meeting any conditions.
sprint_speed_multiplier 1 Decimal number Multiplier for the running speed. A value of 1.0 means the speed is unchanged
walk_speed_multiplier 1 Decimal number Multiplier for the walking speed. A value of 1.0 means the speed is unchanged

Entity Types (Entity Types)

Entity Types Properties

JSON path: entity_types

Name Default Value Type Description
check_if_outnumbered false Boolean true/false If true, the mob will check if its outnumbered
cooldown 0 Integer number The amount of time in seconds that the mob has to wait before selecting a target of the same type again
filters (Filters) {"AND":null,"NOT":null,"OR":null,"all":null,"all_of":null,"any":null,"any_of":null,"none_of":null} Filters item Conditions that make this entry in the list valid
filters (Alternate 1) not set Object
max_dist 16 Decimal number Maximum distance this mob can be away to be a valid choice
max_flee 10 Decimal number Maximum distance this mob can be from the target to stop fleeing
max_height -1 Decimal number Maximum height this mob can be away to be a valid choice
must_see not set Boolean true/false If true, the mob has to be visible to be a valid choice
must_see_forget_duration 3 Integer number Determines the amount of time in seconds that this mob will look for a target before forgetting about it and looking for a new one when the target isn't visible any more
priority 0 Integer number Priority for this mob type
reevaluate_description false Boolean true/false If true, the mob will stop being targeted if it stops meeting any conditions.
sprint_speed_multiplier 1 Decimal number Multiplier for the sprinting speed. A value of 1.0 means the speed is unchanged
walk_speed_multiplier 1 Decimal number Multiplier for the walking speed. A value of 1.0 means the speed is unchanged

Filters

Filters Properties

JSON path: entity_types > filters

Name Default Value Type Description
domain not set Object The domain the test should be performed in.
operator not set Object The comparison to apply with 'value'.
subject not set Object The subject of this filter test.
test not set String The name of the test to apply.
value not set Object The value being compared with the test.

Samples