Allows the entity go idle, if swimming. Entity must be in water.
Entity Swim Idle Behavior Properties
| Name |
Default Value |
Type |
Description |
| control_flags |
[] |
Control Flags choices |
|
| idle_time |
5 |
Decimal number |
Amount of time (in seconds) to stay idle. |
| priority |
0 |
Integer number |
As priority approaches 0, the priority is increased. The higher the priority, the sooner this behavior will be executed as a goal. |
| success_rate |
0.10000000149011612 |
Decimal number |
Percent chance this entity will go idle, 1.0 = 100%. |
Control Flags choices
| Value |
Title |
Description |
| jump |
Jump |
|
| look |
Look |
|
| move |
Move |
|
Samples