BP_STATE
Specifies the existence of a bound breakpoint and also specifies if it is enabled.
enum enum_BP_STATE {
BPS_NONE = 0x0000,
BPS_DELETED = 0x0001,
BPS_DISABLED = 0x0002,
BPS_ENABLED = 0x0003
};
typedef DWORD BP_STATE;
public enum enum_BP_STATE {
BPS_NONE = 0x0000,
BPS_DELETED = 0x0001,
BPS_DISABLED = 0x0002,
BPS_ENABLED = 0x0003
};
Members
BPS_NONE
Specifies that no breakpoint exists.BPS_DELETED
Specifies that the breakpoint has been deleted.BPS_DISABLED
Specifies that the breakpoint is disabled.BPS_ENABLED
Specifies that the breakpoint is enabled.
Remarks
Returned from the IDebugBoundBreakpoint2::GetState method.
Requirements
Header: msdbg.h
Namespace: Microsoft.VisualStudio.Debugger.Interop
Assembly: Microsoft.VisualStudio.Debugger.Interop.dll