Thread.IsThreadPoolThread 属性
获取一个值,该值指示线程是否属于托管线程池。
**命名空间:**System.Threading
**程序集:**mscorlib(在 mscorlib.dll 中)
语法
声明
Public ReadOnly Property IsThreadPoolThread As Boolean
用法
Dim instance As Thread
Dim value As Boolean
value = instance.IsThreadPoolThread
public bool IsThreadPoolThread { get; }
public:
property bool IsThreadPoolThread {
bool get ();
}
/** @property */
public boolean get_IsThreadPoolThread ()
public function get IsThreadPoolThread () : boolean
属性值
如果此线程属于托管线程池,则为 true;否则为 false。
示例
下面的代码示例说明了如何确定线程是否来自线程池。
Option Explicit
Option Strict
Imports System
Imports System.Threading
Public Class IsThreadPool
<MTAThread> _
Shared Sub Main()
Dim autoEvent As New AutoResetEvent(False)
Dim regularThread As New Thread(AddressOf ThreadMethod)
regularThread.Start()
ThreadPool.QueueUserWorkItem(AddressOf WorkMethod, autoEvent)
' Wait for foreground thread to end.
regularThread.Join()
' Wait for background thread to end.
autoEvent.WaitOne()
End Sub
Shared Sub ThreadMethod()
Console.WriteLine("ThreadOne, executing ThreadMethod, " & _
"is from the thread pool? {0}", _
Thread.CurrentThread.IsThreadPoolThread)
End Sub
Shared Sub WorkMethod(stateInfo As Object)
Console.WriteLine("ThreadTwo, executing WorkMethod, " & _
"is from the thread pool? {0}", _
Thread.CurrentThread.IsThreadPoolThread)
' Signal that this thread is finished.
DirectCast(stateInfo, AutoResetEvent).Set()
End Sub
End Class
using System;
using System.Threading;
class IsThreadPool
{
static void Main()
{
AutoResetEvent autoEvent = new AutoResetEvent(false);
Thread regularThread =
new Thread(new ThreadStart(ThreadMethod));
regularThread.Start();
ThreadPool.QueueUserWorkItem(new WaitCallback(WorkMethod),
autoEvent);
// Wait for foreground thread to end.
regularThread.Join();
// Wait for background thread to end.
autoEvent.WaitOne();
}
static void ThreadMethod()
{
Console.WriteLine("ThreadOne, executing ThreadMethod, " +
"is {0}from the thread pool.",
Thread.CurrentThread.IsThreadPoolThread ? "" : "not ");
}
static void WorkMethod(object stateInfo)
{
Console.WriteLine("ThreadTwo, executing WorkMethod, " +
"is {0}from the thread pool.",
Thread.CurrentThread.IsThreadPoolThread ? "" : "not ");
// Signal that this thread is finished.
((AutoResetEvent)stateInfo).Set();
}
}
using namespace System;
using namespace System::Threading;
ref class IsThreadPool
{
public:
static void ThreadMethod()
{
Console::WriteLine( "ThreadOne, executing ThreadMethod, "
"is {0}from the thread pool.", Thread::CurrentThread->IsThreadPoolThread ? (String^)"" : "not " );
}
static void WorkMethod( Object^ stateInfo )
{
Console::WriteLine( "ThreadTwo, executing WorkMethod, "
"is {0}from the thread pool.", Thread::CurrentThread->IsThreadPoolThread ? (String^)"" : "not " );
// Signal that this thread is finished.
dynamic_cast<AutoResetEvent^>(stateInfo)->Set();
}
};
int main()
{
AutoResetEvent^ autoEvent = gcnew AutoResetEvent( false );
Thread^ regularThread = gcnew Thread( gcnew ThreadStart( &IsThreadPool::ThreadMethod ) );
regularThread->Start();
ThreadPool::QueueUserWorkItem( gcnew WaitCallback( &IsThreadPool::WorkMethod ), autoEvent );
// Wait for foreground thread to end.
regularThread->Join();
// Wait for background thread to end.
autoEvent->WaitOne();
}
import System.*;
import System.Threading.*;
import System.Threading.Thread;
class IsThreadPool
{
public static void main(String[] args)
{
AutoResetEvent autoEvent = new AutoResetEvent(false);
Thread regularThread = new Thread(new ThreadStart(ThreadMethod));
regularThread.Start();
ThreadPool.QueueUserWorkItem(new WaitCallback(WorkMethod), autoEvent);
// Wait for foreground thread to end.
regularThread.Join();
// Wait for background thread to end.
autoEvent.WaitOne();
} //main
static void ThreadMethod()
{
Console.WriteLine("ThreadOne, executing ThreadMethod, "
+ "is {0}from the thread pool.",
(Thread.get_CurrentThread().get_IsThreadPoolThread())
? "" : "not ");
} //ThreadMethod
static void WorkMethod(Object stateInfo)
{
Console.WriteLine("ThreadTwo, executing WorkMethod, " +
"is {0}from the thread pool.",
(Thread.get_CurrentThread().get_IsThreadPoolThread())
? "" : "not ");
// Signal that this thread is finished.
((AutoResetEvent)(stateInfo)).Set();
} //WorkMethod
} //IsThreadPool
平台
Windows 98、Windows 2000 SP4、Windows CE、Windows Millennium Edition、Windows Mobile for Pocket PC、Windows Mobile for Smartphone、Windows Server 2003、Windows XP Media Center Edition、Windows XP Professional x64 Edition、Windows XP SP2、Windows XP Starter Edition
.NET Framework 并不是对每个平台的所有版本都提供支持。有关受支持版本的列表,请参见系统要求。
版本信息
.NET Framework
受以下版本支持:2.0、1.1、1.0