ProtocolType 枚举

指定 Socket 类支持的协议。

**命名空间:**System.Net.Sockets
**程序集:**System(在 system.dll 中)

语法

声明
Public Enumeration ProtocolType
用法
Dim instance As ProtocolType
public enum ProtocolType
public enum class ProtocolType
public enum ProtocolType
public enum ProtocolType

成员

  成员名称 说明
由 .NET Compact Framework 支持 Ggp 网关到网关协议。 
由 .NET Compact Framework 支持 Icmp 网际消息控制协议。 
IcmpV6 用于 IPv6 的 Internet 控制消息协议。 
由 .NET Compact Framework 支持 Idp Internet 数据报协议。 
由 .NET Compact Framework 支持 Igmp 网际组管理协议。 
由 .NET Compact Framework 支持 IP 网际协议。 
IPSecAuthenticationHeader IPv6 身份验证头。有关详细信息,请参见位于 http://www.ietf.org 中的 RFC 2292 的 2.2.1 节。 
IPSecEncapsulatingSecurityPayload IPv6 封装式安全措施负载头。 
IPv4 Internet 协议版本 4。 
由 .NET Compact Framework 支持 IPv6 Internet 协议版本 6 (IPv6)。  
IPv6DestinationOptions IPv6 目标选项头。 
IPv6FragmentHeader IPv6 片段头。 
IPv6HopByHopOptions IPv6 逐跳选项头。 
IPv6NoNextHeader IPv6 No Next 头。 
IPv6RoutingHeader IPv6 路由头。 
由 .NET Compact Framework 支持 Ipx Internet 数据包交换协议。 
由 .NET Compact Framework 支持 ND 网络磁盘协议(非正式)。 
由 .NET Compact Framework 支持 Pup PARC 通用数据包协议。 
由 .NET Compact Framework 支持 Raw 原始 IP 数据包协议。 
由 .NET Compact Framework 支持 Spx 顺序包交换协议。 
由 .NET Compact Framework 支持 SpxII 顺序包交换协议第 2 版。 
由 .NET Compact Framework 支持 Tcp 传输控制协议。 
由 .NET Compact Framework 支持 Udp 用户数据报协议。 
由 .NET Compact Framework 支持 Unknown 未知协议。 
由 .NET Compact Framework 支持 Unspecified 未指定的协议。 

备注

Socket 类使用 ProtocolType 枚举向 Windows Sockets API 通知所请求的协议。计算机上必须存在所请求的协议的低级别驱动程序软件,才能成功创建 Socket

示例

下面的示例说明如何使用 ProtocolType 来实例化 Socket

Imports System
Imports System.Text
Imports System.IO
Imports System.Net
Imports System.Net.Sockets

 _

Public Class Sample
   
   
   Public Shared Function DoSocketGet(server As String) As String
      'Set up variables and String to write to the server.
    Dim ASCII As Encoding = Encoding.ASCII
    Dim [Get] As String = "GET / HTTP/1.1" + ControlChars.Lf + ControlChars.NewLine + "Host: " + server + ControlChars.Lf + ControlChars.NewLine + "Connection: Close" + ControlChars.Lf + ControlChars.NewLine + ControlChars.Lf + ControlChars.NewLine
    Dim ByteGet As [Byte]() = ASCII.GetBytes([Get])
    Dim RecvBytes(256) As [Byte]
    Dim strRetPage As [String] = Nothing


      
      ' IPAddress and IPEndPoint represent the endpoint that will
      '   receive the request.
      ' Get first IPAddress in list return by DNS.
      Try

 

         ' Define those variables to be evaluated in the next for loop and 
         ' then used to connect to the server. These variables are defined
         ' outside the for loop to make them accessible there after.
         Dim s As Socket = Nothing
         Dim hostEndPoint As IPEndPoint
         Dim hostAddress As IPAddress = Nothing
         Dim conPort As Integer = 80
         
         ' Get DNS host information.
         Dim hostInfo As IPHostEntry = Dns.Resolve(server)
         ' Get the DNS IP addresses associated with the host.
         Dim IPaddresses As IPAddress() = hostInfo.AddressList
         
         ' Evaluate the socket and receiving host IPAddress and IPEndPoint. 
      Dim index As Integer = 0
      For index = 0 To IPaddresses.Length - 1
        hostAddress = IPaddresses(index)
        hostEndPoint = New IPEndPoint(hostAddress, conPort)


        ' Creates the Socket to send data over a TCP connection.
        s = New Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp)


        ' Connect to the host using its IPEndPoint.
        s.Connect(hostEndPoint)

        If Not s.Connected Then
          ' Connection failed, try next IPaddress.
          strRetPage = "Unable to connect to host"
          s = Nothing
          GoTo ContinueFor1
        End If


        ' Sent the GET request to the host.
        s.Send(ByteGet, ByteGet.Length, 0)


ContinueFor1:
      Next index  ' End of the for loop.
      



      ' Receive the host home page content and loop until all the data is received.

      'Dim bytes As Int32 = s.Receive(RecvBytes, RecvBytes.Length, 0)
      Dim bytes As Int32 = s.Receive(RecvBytes, RecvBytes.Length, 0)

      strRetPage = "Default HTML page on " + server + ":\r\n"
      strRetPage = "Default HTML page on " + server + ":" + ControlChars.Lf + ControlChars.NewLine

      Dim i As Integer

      While bytes > 0

        bytes = s.Receive(RecvBytes, RecvBytes.Length, 0)

        strRetPage = strRetPage + ASCII.GetString(RecvBytes, 0, bytes)

      End While


      ' End of the try block.
    Catch e As SocketException
         Console.WriteLine("SocketException caught!!!")
         Console.WriteLine(("Source : " + e.Source))
         Console.WriteLine(("Message : " + e.Message))
      Catch e As ArgumentNullException
         Console.WriteLine("ArgumentNullException caught!!!")
         Console.WriteLine(("Source : " + e.Source))
         Console.WriteLine(("Message : " + e.Message))
      Catch e As NullReferenceException
         Console.WriteLine("NullReferenceException caught!!!")
         Console.WriteLine(("Source : " + e.Source))
         Console.WriteLine(("Message : " + e.Message))
      Catch e As Exception
         Console.WriteLine("Exception caught!!!")
         Console.WriteLine(("Source : " + e.Source))
         Console.WriteLine(("Message : " + e.Message))
      End Try
      
      Return strRetPage
   End Function 'DoSocketGet
    
   Public Shared Sub Main()
    Console.WriteLine(DoSocketGet("localhost"))
   End Sub 'Main
End Class 'Sample
using System;
using System.Text;
using System.IO;
using System.Net;
using System.Net.Sockets;

public class Sample
{

  public static string DoSocketGet(string server) 
  {
    //Set up variables and String to write to the server.
    Encoding ASCII = Encoding.ASCII;
    string Get = "GET / HTTP/1.1\r\nHost: " + server + 
                 "\r\nConnection: Close\r\n\r\n";
    Byte[] ByteGet = ASCII.GetBytes(Get);
    Byte[] RecvBytes = new Byte[256];
    String strRetPage = null;


    // IPAddress and IPEndPoint represent the endpoint that will
    //   receive the request.
    // Get first IPAddress in list return by DNS.


    try
    {


      // Define those variables to be evaluated in the next for loop and 
      // then used to connect to the server. These variables are defined
      // outside the for loop to make them accessible there after.
      Socket s = null;
      IPEndPoint hostEndPoint;
      IPAddress hostAddress = null;
      int conPort = 80;

      // Get DNS host information.
      IPHostEntry hostInfo = Dns.GetHostEntry(server);
      // Get the DNS IP addresses associated with the host.
      IPAddress[] IPaddresses = hostInfo.AddressList;

      // Evaluate the socket and receiving host IPAddress and IPEndPoint. 
      for (int index=0; index<IPaddresses.Length; index++)
      {
        hostAddress = IPaddresses[index];
        hostEndPoint = new IPEndPoint(hostAddress, conPort);


        // Creates the Socket to send data over a TCP connection.
        s = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp );


 
        // Connect to the host using its IPEndPoint.
        s.Connect(hostEndPoint);

        if (!s.Connected)
        {
          // Connection failed, try next IPaddress.
          strRetPage = "Unable to connect to host";
          s = null;
          continue;
        }

        // Sent the GET request to the host.
        s.Send(ByteGet, ByteGet.Length, 0);


      } // End of the for loop.      


 
      // Receive the host home page content and loop until all the data is received.
      Int32 bytes = s.Receive(RecvBytes, RecvBytes.Length, 0);
      strRetPage = "Default HTML page on " + server + ":\r\n";
      strRetPage = strRetPage + ASCII.GetString(RecvBytes, 0, bytes);
 
      while (bytes > 0)
      {
        bytes = s.Receive(RecvBytes, RecvBytes.Length, 0);
        strRetPage = strRetPage + ASCII.GetString(RecvBytes, 0, bytes);
      }

    
    } // End of the try block.
    
    catch(SocketException e) 
    {
      Console.WriteLine("SocketException caught!!!");
      Console.WriteLine("Source : " + e.Source);
      Console.WriteLine("Message : " + e.Message);
    }
    catch(ArgumentNullException e)
    {
      Console.WriteLine("ArgumentNullException caught!!!");
      Console.WriteLine("Source : " + e.Source);
      Console.WriteLine("Message : " + e.Message);
    }
    catch(NullReferenceException e)
    {
      Console.WriteLine("NullReferenceException caught!!!");
      Console.WriteLine("Source : " + e.Source);
      Console.WriteLine("Message : " + e.Message);
    }
    catch(Exception e)
    {
      Console.WriteLine("Exception caught!!!");
      Console.WriteLine("Source : " + e.Source);
      Console.WriteLine("Message : " + e.Message);
    }
    
    return strRetPage;

}
   public static void Main()
   {
      Console.WriteLine(DoSocketGet("localhost"));
   }
 }
#using <System.dll>

using namespace System;
using namespace System::Text;
using namespace System::IO;
using namespace System::Net;
using namespace System::Net::Sockets;
String^ DoSocketGet( String^ server )
{
   
   //Set up variables and String to write to the server.
   Encoding^ ASCII = Encoding::ASCII;
   String^ Get =  "GET / HTTP/1.1\r\nHost: ";
   Get->Concat( server,  "\r\nConnection: Close\r\n\r\n" );
   array<Byte>^ByteGet = ASCII->GetBytes( Get );
   array<Byte>^RecvBytes = gcnew array<Byte>(256);
   String^ strRetPage = nullptr;
   
   // IPAddress and IPEndPoint represent the endpoint that will
   //   receive the request.
   // Get first IPAddress in list return by DNS.
   try
   {
      
      // Define those variables to be evaluated in the next for loop and 
      // then used to connect to the server. These variables are defined
      // outside the for loop to make them accessible there after.
      Socket^ s = nullptr;
      IPEndPoint^ hostEndPoint;
      IPAddress^ hostAddress = nullptr;
      int conPort = 80;
      
      // Get DNS host information.
      IPHostEntry^ hostInfo = Dns::Resolve( server );
      
      // Get the DNS IP addresses associated with the host.
      array<IPAddress^>^IPaddresses = hostInfo->AddressList;
      
      // Evaluate the socket and receiving host IPAddress and IPEndPoint. 
      for ( int index = 0; index < IPaddresses->Length; index++ )
      {
         hostAddress = IPaddresses[ index ];
         hostEndPoint = gcnew IPEndPoint( hostAddress,conPort );
         
         // Creates the Socket to send data over a TCP connection.
         s = gcnew Socket( AddressFamily::InterNetwork,SocketType::Stream,ProtocolType::Tcp );
         
         // Connect to the host using its IPEndPoint.
         s->Connect( hostEndPoint );
         if (  !s->Connected )
         {
            
            // Connection failed, try next IPaddress.
            strRetPage =  "Unable to connect to host";
            s = nullptr;
            continue;
         }

         
         // Sent the GET request to the host.
         s->Send( ByteGet, ByteGet->Length, SocketFlags::None );
         

      }
      
      // Receive the host home page content and loop until all the data is received.
      Int32 bytes = s->Receive( RecvBytes, RecvBytes->Length, SocketFlags::None );
      strRetPage =  "Default HTML page on ";
      strRetPage->Concat( server,  ":\r\n", ASCII->GetString( RecvBytes, 0, bytes ) );
      while ( bytes > 0 )
      {
         bytes = s->Receive( RecvBytes, RecvBytes->Length, SocketFlags::None );
         strRetPage->Concat( ASCII->GetString( RecvBytes, 0, bytes ) );
      }

      
   }
   catch ( SocketException^ e ) 
   {
      Console::WriteLine(  "SocketException caught!!!" );
      Console::Write(  "Source : " );
      Console::WriteLine( e->Source );
      Console::Write(  "Message : " );
      Console::WriteLine( e->Message );
   }
   catch ( ArgumentNullException^ e ) 
   {
      Console::WriteLine(  "ArgumentNULLException caught!!!" );
      Console::Write(  "Source : " );
      Console::WriteLine( e->Source );
      Console::Write(  "Message : " );
      Console::WriteLine( e->Message );
   }
   catch ( NullReferenceException^ e ) 
   {
      Console::WriteLine(  "NULLReferenceException caught!!!" );
      Console::Write(  "Source : " );
      Console::WriteLine( e->Source );
      Console::Write(  "Message : " );
      Console::WriteLine( e->Message );
   }
   catch ( Exception^ e ) 
   {
      Console::WriteLine(  "Exception caught!!!" );
      Console::Write(  "Source : " );
      Console::WriteLine( e->Source );
      Console::Write(  "Message : " );
      Console::WriteLine( e->Message );
   }

   return strRetPage;
}

int main()
{
   Console::WriteLine( DoSocketGet(  "localhost" ) );
}
import System.*;
import System.Text.*;
import System.IO.*;
import System.Net.*;
import System.Net.Sockets.*;

public class Sample
{
    public static String DoSocketGet(String server)
    {
        //Set up variables and String to write to the server.
        Encoding ascii = Encoding.get_ASCII();
        String get = "GET / HTTP/1.1\r\nHost: " + server
            + "\r\nConnection: Close\r\n\r\n";
        System.Byte byteGet[] = (System.Byte[])ascii.GetBytes(get);
        System.Byte recvBytes[] = new System.Byte[256];
        String strRetPage = null;
        // IPAddress and IPEndPoint represent the endpoint that will
        // receive the request.
        // Get first IPAddress in list return by DNS.
        try {
            // Define those variables to be evaluated in the next for loop and
            // then used to connect to the server. These variables are defined
            // outside the for loop to make them accessible there after.
            Socket s = null;
            IPEndPoint hostEndPoint;
            IPAddress hostAddress = null;
            int conPort = 80;
            // Get DNS host information.
            IPHostEntry hostInfo = Dns.Resolve(server);
            // Get the DNS IP addresses associated with the host.
            IPAddress IPaddresses[] = hostInfo.get_AddressList();
            // Evaluate the socket and receiving host IPAddress and IPEndPoint.
            for (int index = 0; index < IPaddresses.length; index++) {
                hostAddress = IPaddresses[index];
                hostEndPoint = new IPEndPoint(hostAddress, conPort);
                // Creates the Socket to send data over a TCP connection.
                s = new Socket(AddressFamily.InterNetwork, SocketType.Stream,
                    ProtocolType.Tcp);
                // Connect to the host using its IPEndPoint.
                s.Connect(hostEndPoint);
                if (!(s.get_Connected())) {
                    // Connection failed, try next IPaddress.
                    strRetPage = "Unable to connect to host";
                    s = null;
                    continue;
                }
                // Sent the GET request to the host.
                s.Send((ubyte[])byteGet, byteGet.get_Length(), (SocketFlags)0);
            } // End of the for loop.      
            // Receive the host home page content and loop until all the 
            // data is received.
            Int32 bytes = (Int32)s.Receive((ubyte[])recvBytes,
                recvBytes.get_Length(), (SocketFlags)0);
            strRetPage = "Default HTML page on " + server + ":\r\n";
            strRetPage = strRetPage + ascii.GetString((ubyte[])recvBytes,
                0, Convert.ToInt32(bytes));

            while (Convert.ToInt32(bytes) > 0) {
                bytes = (Int32)s.Receive((ubyte[])recvBytes,
                    recvBytes.get_Length(), (SocketFlags)0);
                strRetPage = strRetPage
                    + ascii.GetString((ubyte[])recvBytes, 0,
                    Convert.ToInt32(bytes));
            }
        } // End of the try block.
        catch (SocketException e) {
            Console.WriteLine("SocketException caught!!!");
            Console.WriteLine("Source : " + e.get_Source());
            Console.WriteLine("Message : " + e.get_Message());
        }
        catch (ArgumentNullException e) {
            Console.WriteLine("ArgumentNullException caught!!!");
            Console.WriteLine("Source : " + e.get_Source());
            Console.WriteLine("Message : " + e.get_Message());
        }
        catch (NullReferenceException e) {
            Console.WriteLine("NullReferenceException caught!!!");
            Console.WriteLine("Source : " + e.get_Source());
            Console.WriteLine("Message : " + e.get_Message());
        }
        catch (System.Exception e) {
            Console.WriteLine("Exception caught!!!");
            Console.WriteLine("Source : " + e.get_Source());
            Console.WriteLine("Message : " + e.get_Message());
        }
        return strRetPage;
    } //DoSocketGet

    public static void main(String[] args)
    {
        Console.WriteLine(DoSocketGet("localhost"));
    } //main
} //Sample

平台

Windows 98、Windows 2000 SP4、Windows CE、Windows Millennium Edition、Windows Mobile for Pocket PC、Windows Mobile for Smartphone、Windows Server 2003、Windows XP Media Center Edition、Windows XP Professional x64 Edition、Windows XP SP2、Windows XP Starter Edition

.NET Framework 并不是对每个平台的所有版本都提供支持。有关受支持版本的列表,请参见系统要求

版本信息

.NET Framework

受以下版本支持:2.0、1.1、1.0

.NET Compact Framework

受以下版本支持:2.0、1.0

请参见

参考

System.Net.Sockets 命名空间
AddressFamily 枚举