AssemblyName.Name 属性

获取或设置简单的、未加密的程序集名称。

**命名空间:**System.Reflection
**程序集:**mscorlib(在 mscorlib.dll 中)

语法

声明
Public Property Name As String
用法
Dim instance As AssemblyName
Dim value As String

value = instance.Name

instance.Name = value
public string Name { get; set; }
public:
property String^ Name {
    String^ get ();
    void set (String^ value);
}
/** @property */
public String get_Name ()

/** @property */
public void set_Name (String value)
public function get Name () : String

public function set Name (value : String)

属性值

String,它是简单的、未加密的程序集名称。

备注

程序集名称限于 MAX_PATH 定义的字符数。

示例

Imports System
Imports System.Reflection
Imports System.Threading
Imports System.Reflection.Emit
Imports Microsoft.VisualBasic

Public Class AssemblyName_Constructor
   
   Public Shared Sub MakeAssembly(myAssemblyName As AssemblyName, fileName As String)
      ' Get the assembly builder from the application domain associated with the current thread.
      Dim myAssemblyBuilder As AssemblyBuilder = Thread.GetDomain().DefineDynamicAssembly(myAssemblyName, AssemblyBuilderAccess.RunAndSave)
      ' Create a dynamic module in the assembly.
      Dim myModuleBuilder As ModuleBuilder = myAssemblyBuilder.DefineDynamicModule("MyModule", fileName)
      ' Create a type in the module.
      Dim myTypeBuilder As TypeBuilder = myModuleBuilder.DefineType("MyType")
      ' Create a method called 'Main'.
      Dim myMethodBuilder As MethodBuilder = myTypeBuilder.DefineMethod("Main", MethodAttributes.Public Or MethodAttributes.HideBySig Or MethodAttributes.Static, GetType(object), Nothing)
      Dim myILGenerator As ILGenerator = myMethodBuilder.GetILGenerator()
      ' Use the utility method to generate the IL instructions that print a string to the console.
      myILGenerator.EmitWriteLine("Hello World!")
      ' Generate the 'ret' IL instruction.
      myILGenerator.Emit(OpCodes.Ret)
      ' End the creation of the type.
      myTypeBuilder.CreateType()
      ' Set the method with name 'Main' as the entry point in the assembly.
      myAssemblyBuilder.SetEntryPoint(myMethodBuilder)
      myAssemblyBuilder.Save(fileName)
   End Sub 'MakeAssembly
   
   
   Public Shared Sub Main()
      

      ' Create a dynamic assembly with name 'MyAssembly' and build version '1.0.0.2001'.
      Dim myAssemblyName As New AssemblyName()
      myAssemblyName.Name = "MyAssembly"
      myAssemblyName.Version = New Version("1.0.0.2001")
      MakeAssembly(myAssemblyName, "MyAssembly.exe")
      
      ' Get all the assemblies currently loaded in the application domain.
      Dim myAssemblies As [Assembly]() = Thread.GetDomain().GetAssemblies()
      
      ' Get the dynamic assembly named 'MyAssembly'. 
      Dim myAssembly As [Assembly] = Nothing
      Dim i As Integer
      For i = 0 To myAssemblies.Length - 1
         If [String].Compare(myAssemblies(i).GetName().Name, "MyAssembly") = 0 Then
            myAssembly = myAssemblies(i)
         End If
      Next i
      If Not (myAssembly Is Nothing) Then
         Console.WriteLine(ControlChars.Cr + "Displaying the assembly name" + ControlChars.Cr)
         Console.WriteLine(myAssembly)
      End If
   End Sub 'Main 
End Class 'AssemblyName_Constructor 
using System;
using System.Reflection;
using System.Threading;
using System.Reflection.Emit;

public class AssemblyName_Constructor
{
   public static void MakeAssembly(AssemblyName myAssemblyName, string fileName)
   {
      // Get the assembly builder from the application domain associated with the current thread.
      AssemblyBuilder myAssemblyBuilder = Thread.GetDomain().DefineDynamicAssembly(myAssemblyName, AssemblyBuilderAccess.RunAndSave);
      // Create a dynamic module in the assembly.
      ModuleBuilder myModuleBuilder = myAssemblyBuilder.DefineDynamicModule("MyModule", fileName);
      // Create a type in the module.
      TypeBuilder myTypeBuilder = myModuleBuilder.DefineType("MyType");
      // Create a method called 'Main'.
      MethodBuilder myMethodBuilder = myTypeBuilder.DefineMethod("Main", MethodAttributes.Public | MethodAttributes.HideBySig |
         MethodAttributes.Static, typeof(void), null);
      // Get the Intermediate Language generator for the method.
      ILGenerator myILGenerator = myMethodBuilder.GetILGenerator();
      // Use the utility method to generate the IL instructions that print a string to the console.
      myILGenerator.EmitWriteLine("Hello World!");
      // Generate the 'ret' IL instruction.
      myILGenerator.Emit(OpCodes.Ret);
      // End the creation of the type.
      myTypeBuilder.CreateType();
      // Set the method with name 'Main' as the entry point in the assembly.
      myAssemblyBuilder.SetEntryPoint(myMethodBuilder);
      myAssemblyBuilder.Save(fileName);
   }

   public static void Main()
   {


      // Create a dynamic assembly with name 'MyAssembly' and build version '1.0.0.2001'.
      AssemblyName myAssemblyName = new AssemblyName(); 
      myAssemblyName.Name = "MyAssembly";
      myAssemblyName.Version = new Version("1.0.0.2001");
      MakeAssembly(myAssemblyName, "MyAssembly.exe");

      // Get all the assemblies currently loaded in the application domain.
      Assembly[] myAssemblies = Thread.GetDomain().GetAssemblies();

      // Get the dynamic assembly named 'MyAssembly'. 
      Assembly myAssembly = null;
      for(int i = 0; i < myAssemblies.Length; i++)
      {
         if(String.Compare(myAssemblies[i].GetName().Name, "MyAssembly") == 0)
            myAssembly = myAssemblies[i];
      }
      if(myAssembly != null)
      {
         Console.WriteLine("\nDisplaying the assembly name\n");
         Console.WriteLine(myAssembly);
      }
   }
}
using namespace System;
using namespace System::Reflection;
using namespace System::Threading;
using namespace System::Reflection::Emit;
static void MakeAssembly( AssemblyName^ myAssemblyName, String^ fileName )
{
   // Get the assembly builder from the application domain associated with the current thread.
   AssemblyBuilder^ myAssemblyBuilder = Thread::GetDomain()->DefineDynamicAssembly( myAssemblyName, AssemblyBuilderAccess::RunAndSave );

   // Create a dynamic module in the assembly.
   ModuleBuilder^ myModuleBuilder = myAssemblyBuilder->DefineDynamicModule( "MyModule", fileName );

   // Create a type in the module.
   TypeBuilder^ myTypeBuilder = myModuleBuilder->DefineType( "MyType" );

   // Create a method called 'Main'.
   MethodBuilder^ myMethodBuilder = myTypeBuilder->DefineMethod( "Main", static_cast<MethodAttributes>(MethodAttributes::Public | MethodAttributes::HideBySig | MethodAttributes::Static), void::typeid, nullptr );

   // Get the Intermediate Language generator for the method.
   ILGenerator^ myILGenerator = myMethodBuilder->GetILGenerator();

   // Use the utility method to generate the IL instructions that print a String* to the console.
   myILGenerator->EmitWriteLine( "Hello World!" );

   // Generate the 'ret' IL instruction.
   myILGenerator->Emit( OpCodes::Ret );

   // End the creation of the type.
   myTypeBuilder->CreateType();

   // Set the method with name 'Main' as the entry point in the assembly.
   myAssemblyBuilder->SetEntryPoint( myMethodBuilder );
   myAssemblyBuilder->Save( fileName );
}

int main()
{
   // Create a dynamic assembly with name 'MyAssembly' and build version '1.0.0.2001'.
   AssemblyName^ myAssemblyName = gcnew AssemblyName;
   myAssemblyName->Name = "MyAssembly";
   myAssemblyName->Version = gcnew Version( "1.0.0.2001" );
   MakeAssembly( myAssemblyName, "MyAssembly.exe" );

   // Get all the assemblies currently loaded in the application domain.
   array<Assembly^>^myAssemblies = Thread::GetDomain()->GetAssemblies();

   // Get the dynamic assembly named 'MyAssembly'. 
   Assembly^ myAssembly = nullptr;
   for ( int i = 0; i < myAssemblies->Length; i++ )
   {
      if ( String::Compare( myAssemblies[ i ]->GetName()->Name, "MyAssembly" ) == 0 )
            myAssembly = myAssemblies[ i ];
   }
   if ( myAssembly != nullptr )
   {
      Console::WriteLine(  "\nDisplaying the assembly name\n" );
      Console::WriteLine( myAssembly );
   }
}
import System.*;
import System.Reflection.*;
import System.Threading.*;
import System.Reflection.Emit.*;

public class AssemblyNameConstructor
{
    public static void MakeAssembly(AssemblyName myAssemblyName, 
        String fileName)
    {
        // Get the assembly builder from the application domain associated 
        // with the current thread.
        AssemblyBuilder myAssemblyBuilder = System.Threading.Thread.GetDomain().
            DefineDynamicAssembly(myAssemblyName, 
            AssemblyBuilderAccess.RunAndSave);

        // Create a dynamic module in the assembly.
        ModuleBuilder myModuleBuilder = myAssemblyBuilder.DefineDynamicModule(
            "MyModule", fileName);

        // Create a type in the module.
        TypeBuilder myTypeBuilder = myModuleBuilder.DefineType("MyType");

        // Create a method called 'main'.
        MethodBuilder myMethodBuilder = myTypeBuilder.DefineMethod("main", 
            MethodAttributes.Public | MethodAttributes.HideBySig 
            | MethodAttributes.Static, void.class.ToType(), null);

        // Get the Intermediate Language generator for the method.
        ILGenerator myILGenerator = myMethodBuilder.GetILGenerator();

        // Use the utility method to generate the IL instructions that print 
        // a string to the console.
        myILGenerator.EmitWriteLine("Hello World!");

        // Generate the 'ret' IL instruction.
        myILGenerator.Emit(OpCodes.Ret);

        // End the creation of the type.
        myTypeBuilder.CreateType();

        // Set the method with name 'main' as the entry point in the assembly.
        myAssemblyBuilder.SetEntryPoint(myMethodBuilder);
        myAssemblyBuilder.Save(fileName);
    } //MakeAssembly

    public static void main(String[] args)
    {
        // Create a dynamic assembly with name 'MyAssembly' and 
        // build version '1.0.0.2001'.
        AssemblyName myAssemblyName = new AssemblyName();

        myAssemblyName.set_Name("MyAssembly");
        myAssemblyName.set_Version(new Version("1.0.0.2001"));
        MakeAssembly(myAssemblyName, "MyAssembly.exe");

        // Get all the assemblies currently loaded in the application domain.
        Assembly myAssemblies[] = System.Threading.Thread.GetDomain().
            GetAssemblies();

        // Get the dynamic assembly named 'MyAssembly'. 
        Assembly myAssembly = null;
        for (int i = 0; i < myAssemblies.length; i++) {
            if (String.Compare(((Assembly)myAssemblies.get_Item(i)).GetName().
                get_Name(), "MyAssembly") == 0) {
                myAssembly = (Assembly)myAssemblies.get_Item(i);
            }
        }

        if (myAssembly != null) {
            Console.WriteLine("\nDisplaying the assembly name\n");
            Console.WriteLine(myAssembly);
        }
    } //main
} //AssemblyNameConstructor

平台

Windows 98、Windows 2000 SP4、Windows CE、Windows Millennium Edition、Windows Mobile for Pocket PC、Windows Mobile for Smartphone、Windows Server 2003、Windows XP Media Center Edition、Windows XP Professional x64 Edition、Windows XP SP2、Windows XP Starter Edition

.NET Framework 并不是对每个平台的所有版本都提供支持。有关受支持版本的列表,请参见系统要求

版本信息

.NET Framework

受以下版本支持:2.0、1.1、1.0

.NET Compact Framework

受以下版本支持:2.0、1.0

请参见

参考

AssemblyName 类
AssemblyName 成员
System.Reflection 命名空间

其他资源

指定完全限定的类型名称