GC.MaxGeneration 属性
获取系统当前支持的最大代数。
**命名空间:**System
**程序集:**mscorlib(在 mscorlib.dll 中)
语法
声明
Public Shared ReadOnly Property MaxGeneration As Integer
用法
Dim value As Integer
value = GC.MaxGeneration
public static int MaxGeneration { get; }
public:
static property int MaxGeneration {
int get ();
}
/** @property */
public static int get_MaxGeneration ()
public static function get MaxGeneration () : int
属性值
从零到所支持的最大代数间的一个值。
备注
对象的代数或存现时期是对象生存期的由实现定义的相对度量。最近创建的对象位于零代中,而最老对象所在的代小于或等于 MaxGeneration 属性所返回的代。
垃圾回收器假定较新的内存比较早的内存更适合进行垃圾回收。所以,垃圾回收器通过在每次回收内存时调整代数来改善其性能,MaxGeneration 属性值会随着时间而增大。
如果实现对象老化,则 MaxGeneration 属性返回系统所使用的最大代数;否则,此属性返回零。
给实现者的说明 对于此实现,MaxGeneration 属性所返回的值保证在执行应用程序的生存期中保持不变。 当调用采用代参数的 Collect 方法时,可使用 MaxGeneration 属性来确定可以指定的最大值。
示例
Imports System
Namespace GCCollectInt_Example
Class MyGCCollectClass
Private maxGarbage As Long = 10000
Public Shared Sub Main()
Dim myGCCol As New MyGCCollectClass
'Determine the maximum number of generations the system
'garbage collector currently supports.
Console.WriteLine("The highest generation is {0}", GC.MaxGeneration)
myGCCol.MakeSomeGarbage()
'Determine which generation myGCCol object is stored in.
Console.WriteLine("Generation: {0}", GC.GetGeneration(myGCCol))
'Determine the best available approximation of the number
'of bytes currently allocated in managed memory.
Console.WriteLine("Total Memory: {0}", GC.GetTotalMemory(False))
'Perform a collection of generation 0 only.
GC.Collect(0)
'Determine which generation myGCCol object is stored in.
Console.WriteLine("Generation: {0}", GC.GetGeneration(myGCCol))
Console.WriteLine("Total Memory: {0}", GC.GetTotalMemory(False))
'Perform a collection of all generations up to and including 2.
GC.Collect(2)
'Determine which generation myGCCol object is stored in.
Console.WriteLine("Generation: {0}", GC.GetGeneration(myGCCol))
Console.WriteLine("Total Memory: {0}", GC.GetTotalMemory(False))
Console.Read()
End Sub
Sub MakeSomeGarbage()
Dim vt As Version
Dim i As Integer
For i = 0 To maxGarbage - 1
'Create objects and release them to fill up memory
'with unused objects.
vt = New Version
Next i
End Sub
End Class
End Namespace
using System;
namespace GCCollectIntExample
{
class MyGCCollectClass
{
private const long maxGarbage = 1000;
static void Main()
{
MyGCCollectClass myGCCol = new MyGCCollectClass();
// Determine the maximum number of generations the system
// garbage collector currently supports.
Console.WriteLine("The highest generation is {0}", GC.MaxGeneration);
myGCCol.MakeSomeGarbage();
// Determine which generation myGCCol object is stored in.
Console.WriteLine("Generation: {0}", GC.GetGeneration(myGCCol));
// Determine the best available approximation of the number
// of bytes currently allocated in managed memory.
Console.WriteLine("Total Memory: {0}", GC.GetTotalMemory(false));
// Perform a collection of generation 0 only.
GC.Collect(0);
// Determine which generation myGCCol object is stored in.
Console.WriteLine("Generation: {0}", GC.GetGeneration(myGCCol));
Console.WriteLine("Total Memory: {0}", GC.GetTotalMemory(false));
// Perform a collection of all generations up to and including 2.
GC.Collect(2);
// Determine which generation myGCCol object is stored in.
Console.WriteLine("Generation: {0}", GC.GetGeneration(myGCCol));
Console.WriteLine("Total Memory: {0}", GC.GetTotalMemory(false));
Console.Read();
}
void MakeSomeGarbage()
{
Version vt;
for(int i = 0; i < maxGarbage; i++)
{
// Create objects and release them to fill up memory
// with unused objects.
vt = new Version();
}
}
}
}
using namespace System;
const long maxGarbage = 1000;
ref class MyGCCollectClass
{
public:
void MakeSomeGarbage()
{
Version^ vt;
for ( int i = 0; i < maxGarbage; i++ )
{
// Create objects and release them to fill up memory
// with unused objects.
vt = gcnew Version;
}
}
};
int main()
{
MyGCCollectClass^ myGCCol = gcnew MyGCCollectClass;
// Determine the maximum number of generations the system
// garbage collector currently supports.
Console::WriteLine( "The highest generation is {0}", GC::MaxGeneration );
myGCCol->MakeSomeGarbage();
// Determine which generation myGCCol object is stored in.
Console::WriteLine( "Generation: {0}", GC::GetGeneration( myGCCol ) );
// Determine the best available approximation of the number
// of bytes currently allocated in managed memory.
Console::WriteLine( "Total Memory: {0}", GC::GetTotalMemory( false ) );
// Perform a collection of generation 0 only.
GC::Collect( 0 );
// Determine which generation myGCCol object is stored in.
Console::WriteLine( "Generation: {0}", GC::GetGeneration( myGCCol ) );
Console::WriteLine( "Total Memory: {0}", GC::GetTotalMemory( false ) );
// Perform a collection of all generations up to and including 2.
GC::Collect( 2 );
// Determine which generation myGCCol object is stored in.
Console::WriteLine( "Generation: {0}", GC::GetGeneration( myGCCol ) );
Console::WriteLine( "Total Memory: {0}", GC::GetTotalMemory( false ) );
}
package GCCollectIntExample;
import System.* ;
class MyGCCollectClass
{
private static final long maxGarbage = 1000;
public static void main(String[] args)
{
MyGCCollectClass myGCCol = new MyGCCollectClass();
// Determine the maximum number of generations the system
// garbage collector currently supports.
Console.WriteLine("The highest generation is {0}",
System.Convert.ToString(GC.get_MaxGeneration()));
myGCCol.MakeSomeGarbage();
// Determine which generation myGCCol object is stored in.
Console.WriteLine("Generation: {0}",
System.Convert.ToString(GC.GetGeneration(myGCCol)));
// Determine the best available approximation of the number
// of bytes currently allocated in managed memory.
Console.WriteLine("Total Memory: {0}",
System.Convert.ToString(GC.GetTotalMemory(false)));
// Perform a collection of generation 0 only.
GC.Collect(0);
// Determine which generation myGCCol object is stored in.
Console.WriteLine("Generation: {0}",
System.Convert.ToString(GC.GetGeneration(myGCCol)));
Console.WriteLine("Total Memory: {0}",
System.Convert.ToString(GC.GetTotalMemory(false)));
// Perform a collection of all generations up to and including 2.
GC.Collect(2);
// Determine which generation myGCCol object is stored in.
Console.WriteLine("Generation: {0}",
System.Convert.ToString(GC.GetGeneration(myGCCol)));
Console.WriteLine("Total Memory: {0}",
System.Convert.ToString(GC.GetTotalMemory(false)));
Console.Read();
} //main
void MakeSomeGarbage()
{
Version vt;
for (int i = 0; i < maxGarbage; i++) {
// Create objects and release them to fill up memory
// with unused objects.
vt = new Version();
}
} //MakeSomeGarbage
} //MyGCCollectClass
平台
Windows 98、Windows 2000 SP4、Windows CE、Windows Millennium Edition、Windows Mobile for Pocket PC、Windows Mobile for Smartphone、Windows Server 2003、Windows XP Media Center Edition、Windows XP Professional x64 Edition、Windows XP SP2、Windows XP Starter Edition
.NET Framework 并不是对每个平台的所有版本都提供支持。有关受支持版本的列表,请参见系统要求。
版本信息
.NET Framework
受以下版本支持:2.0、1.1、1.0
.NET Compact Framework
受以下版本支持:2.0、1.0