NotifyIcon 类
指定在通知区域中创建图标的组件。无法继承此类。
**命名空间:**System.Windows.Forms
**程序集:**System.Windows.Forms(在 system.windows.forms.dll 中)
语法
声明
Public NotInheritable Class NotifyIcon
Inherits Component
用法
Dim instance As NotifyIcon
public sealed class NotifyIcon : Component
public ref class NotifyIcon sealed : public Component
public final class NotifyIcon extends Component
public final class NotifyIcon extends Component
备注
通知区域中的图标是一些进程的快捷方式,这些进程在计算机后台运行,如防病毒程序或音量控制。这些进程不会具有自己的用户界面。NotifyIcon 类提供了编写此功能的方法。Icon 属性定义显示在通知区域中的图标。图标的弹出菜单由 ContextMenu 属性确定。Text 属性分配工具提示文本。要在通知区域中显示图标,必须将 Visible 属性设置为 true。
示例
下面的代码示例演示如何使用 NotifyIcon 类在通知区域中显示某一应用程序的图标。该示例演示如何设置 Icon、ContextMenu、Text 和 Visible 属性以及如何处理 DoubleClick 事件。一个带有“退出”项的 ContextMenu 被分配给 NotifyIcon.ContextMenu 属性,使用户可以关闭应用程序。当发生 DoubleClick 事件时,将通过调用 Form.Activate 方法来激活该应用程序窗体。
Imports System
Imports System.Drawing
Imports System.Windows.Forms
Public NotInheritable Class Form1
Inherits System.Windows.Forms.Form
Private contextMenu1 As System.Windows.Forms.ContextMenu
Friend WithEvents menuItem1 As System.Windows.Forms.MenuItem
Friend WithEvents notifyIcon1 As System.Windows.Forms.NotifyIcon
Private components As System.ComponentModel.IContainer
<System.STAThread()> _
Public Shared Sub Main()
System.Windows.Forms.Application.Run(New Form1)
End Sub 'Main
Public Sub New()
Me.components = New System.ComponentModel.Container
Me.contextMenu1 = New System.Windows.Forms.ContextMenu
Me.menuItem1 = New System.Windows.Forms.MenuItem
' Initialize contextMenu1
Me.contextMenu1.MenuItems.AddRange(New System.Windows.Forms.MenuItem() _
{Me.menuItem1})
' Initialize menuItem1
Me.menuItem1.Index = 0
Me.menuItem1.Text = "E&xit"
' Set up how the form should be displayed.
Me.ClientSize = New System.Drawing.Size(292, 266)
Me.Text = "Notify Icon Example"
' Create the NotifyIcon.
Me.notifyIcon1 = New System.Windows.Forms.NotifyIcon(Me.components)
' The Icon property sets the icon that will appear
' in the systray for this application.
notifyIcon1.Icon = New Icon("appicon.ico")
' The ContextMenu property sets the menu that will
' appear when the systray icon is right clicked.
notifyIcon1.ContextMenu = Me.contextMenu1
' The Text property sets the text that will be displayed,
' in a tooltip, when the mouse hovers over the systray icon.
notifyIcon1.Text = "Form1 (NotifyIcon example)"
notifyIcon1.Visible = True
End Sub 'New
Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean)
' Clean up any components being used.
If disposing Then
If Not (components Is Nothing) Then
components.Dispose()
End If
End If
MyBase.Dispose(disposing)
End Sub 'Dispose
Private Sub notifyIcon1_DoubleClick(Sender as object, e as EventArgs) handles notifyIcon1.DoubleClick
' Show the form when the user double clicks on the notify icon.
' Set the WindowState to normal if the form is minimized.
if (me.WindowState = FormWindowState.Minimized) then _
me.WindowState = FormWindowState.Normal
' Activate the form.
me.Activate()
end sub
Private Sub menuItem1_Click(Sender as object, e as EventArgs) handles menuItem1.Click
' Close the form, which closes the application.
me.Close()
end sub
End Class 'Form1
using System;
using System.Drawing;
using System.Windows.Forms;
public class Form1 : System.Windows.Forms.Form
{
private System.Windows.Forms.NotifyIcon notifyIcon1;
private System.Windows.Forms.ContextMenu contextMenu1;
private System.Windows.Forms.MenuItem menuItem1;
private System.ComponentModel.IContainer components;
[STAThread]
static void Main()
{
Application.Run(new Form1());
}
public Form1()
{
this.components = new System.ComponentModel.Container();
this.contextMenu1 = new System.Windows.Forms.ContextMenu();
this.menuItem1 = new System.Windows.Forms.MenuItem();
// Initialize contextMenu1
this.contextMenu1.MenuItems.AddRange(
new System.Windows.Forms.MenuItem[] {this.menuItem1});
// Initialize menuItem1
this.menuItem1.Index = 0;
this.menuItem1.Text = "E&xit";
this.menuItem1.Click += new System.EventHandler(this.menuItem1_Click);
// Set up how the form should be displayed.
this.ClientSize = new System.Drawing.Size(292, 266);
this.Text = "Notify Icon Example";
// Create the NotifyIcon.
this.notifyIcon1 = new System.Windows.Forms.NotifyIcon(this.components);
// The Icon property sets the icon that will appear
// in the systray for this application.
notifyIcon1.Icon = new Icon("appicon.ico");
// The ContextMenu property sets the menu that will
// appear when the systray icon is right clicked.
notifyIcon1.ContextMenu = this.contextMenu1;
// The Text property sets the text that will be displayed,
// in a tooltip, when the mouse hovers over the systray icon.
notifyIcon1.Text = "Form1 (NotifyIcon example)";
notifyIcon1.Visible = true;
// Handle the DoubleClick event to activate the form.
notifyIcon1.DoubleClick += new System.EventHandler(this.notifyIcon1_DoubleClick);
}
protected override void Dispose( bool disposing )
{
// Clean up any components being used.
if( disposing )
if (components != null)
components.Dispose();
base.Dispose( disposing );
}
private void notifyIcon1_DoubleClick(object Sender, EventArgs e)
{
// Show the form when the user double clicks on the notify icon.
// Set the WindowState to normal if the form is minimized.
if (this.WindowState == FormWindowState.Minimized)
this.WindowState = FormWindowState.Normal;
// Activate the form.
this.Activate();
}
private void menuItem1_Click(object Sender, EventArgs e) {
// Close the form, which closes the application.
this.Close();
}
}
#using <System.dll>
#using <System.Windows.Forms.dll>
#using <System.Drawing.dll>
using namespace System;
using namespace System::Drawing;
using namespace System::Windows::Forms;
public ref class Form1: public System::Windows::Forms::Form
{
private:
System::Windows::Forms::NotifyIcon^ notifyIcon1;
System::Windows::Forms::ContextMenu^ contextMenu1;
System::Windows::Forms::MenuItem^ menuItem1;
System::ComponentModel::IContainer^ components;
public:
Form1()
{
this->components = gcnew System::ComponentModel::Container;
this->contextMenu1 = gcnew System::Windows::Forms::ContextMenu;
this->menuItem1 = gcnew System::Windows::Forms::MenuItem;
// Initialize contextMenu1
array<System::Windows::Forms::MenuItem^>^temp0 = {this->menuItem1};
this->contextMenu1->MenuItems->AddRange( temp0 );
// Initialize menuItem1
this->menuItem1->Index = 0;
this->menuItem1->Text = "E&xit";
this->menuItem1->Click += gcnew System::EventHandler( this, &Form1::menuItem1_Click );
// Set up how the form should be displayed.
this->ClientSize = System::Drawing::Size( 292, 266 );
this->Text = "Notify Icon Example";
// Create the NotifyIcon.
this->notifyIcon1 = gcnew System::Windows::Forms::NotifyIcon( this->components );
// The Icon property sets the icon that will appear
// in the systray for this application.
notifyIcon1->Icon = gcnew System::Drawing::Icon( "appicon.ico" );
// The ContextMenu property sets the menu that will
// appear when the systray icon is right clicked.
notifyIcon1->ContextMenu = this->contextMenu1;
// The Text property sets the text that will be displayed,
// in a tooltip, when the mouse hovers over the systray icon.
notifyIcon1->Text = "Form1 (NotifyIcon example)";
notifyIcon1->Visible = true;
// Handle the DoubleClick event to activate the form.
notifyIcon1->DoubleClick += gcnew System::EventHandler( this, &Form1::notifyIcon1_DoubleClick );
}
protected:
~Form1()
{
if ( components != nullptr )
{
delete components;
}
}
private:
void notifyIcon1_DoubleClick( Object^ /*Sender*/, EventArgs^ /*e*/ )
{
// Show the form when the user double clicks on the notify icon.
// Set the WindowState to normal if the form is minimized.
if ( this->WindowState == FormWindowState::Minimized )
this->WindowState = FormWindowState::Normal;
// Activate the form.
this->Activate();
}
void menuItem1_Click( Object^ /*Sender*/, EventArgs^ /*e*/ )
{
// Close the form, which closes the application.
this->Close();
}
};
[STAThread]
int main()
{
Application::Run( gcnew Form1 );
}
import System.*;
import System.Drawing.*;
import System.Windows.Forms.*;
public class Form1 extends System.Windows.Forms.Form
{
private System.Windows.Forms.NotifyIcon notifyIcon1;
private System.Windows.Forms.ContextMenu contextMenu1;
private System.Windows.Forms.MenuItem menuItem1;
private System.ComponentModel.IContainer components;
/** @attribute STAThread()
*/
public static void main(String[] args)
{
Application.Run(new Form1());
} //main
public Form1()
{
this.components = new System.ComponentModel.Container();
this.contextMenu1 = new System.Windows.Forms.ContextMenu();
this.menuItem1 = new System.Windows.Forms.MenuItem();
// Initialize contextMenu1
this.contextMenu1.get_MenuItems().AddRange(
new System.Windows.Forms.MenuItem[] { this.menuItem1 });
// Initialize menuItem1
this.menuItem1.set_Index(0);
this.menuItem1.set_Text("E&xit");
this.menuItem1.add_Click(new System.EventHandler(this.menuItem1_Click));
// Set up how the form should be displayed.
this.set_ClientSize(new System.Drawing.Size(292, 266));
this.set_Text("Notify Icon Example");
// Create the NotifyIcon.
this.notifyIcon1 = new System.Windows.Forms.NotifyIcon(this.components);
// The Icon property sets the icon that will appear
// in the systray for this application.
notifyIcon1.set_Icon(new Icon("appicon.ico"));
// The ContextMenu property sets the menu that will
// appear when the systray icon is right clicked.
notifyIcon1.set_ContextMenu(this.contextMenu1);
// The Text property sets the text that will be displayed,
// in a tooltip, when the mouse hovers over the systray icon.
notifyIcon1.set_Text("Form1 (NotifyIcon example)");
notifyIcon1.set_Visible(true);
// Handle the DoubleClick event to activate the form.
notifyIcon1.add_DoubleClick(
new System.EventHandler(this.notifyIcon1_DoubleClick));
} //Form1
protected void Dispose(boolean disposing)
{
// Clean up any components being used.
if (disposing) {
if (components != null) {
components.Dispose();
}
}
super.Dispose(disposing);
} //Dispose
private void notifyIcon1_DoubleClick(Object Sender, EventArgs e)
{
// Show the form when the user double clicks on the notify icon.
// Set the WindowState to normal if the form is minimized.
if (this.get_WindowState().Equals(FormWindowState.Minimized)) {
this.set_WindowState(FormWindowState.Normal);
}
// Activate the form.
this.Activate();
} //notifyIcon1_DoubleClick
private void menuItem1_Click(Object Sender, EventArgs e)
{
// Close the form, which closes the application.
this.Close();
} //menuItem1_Click
} //Form1
.NET Framework 安全性
- UIPermission 用于创建 NotifyIcon 组件。关联的枚举:UIPermissionWindow.AllWindows
继承层次结构
System.Object
System.MarshalByRefObject
System.ComponentModel.Component
System.Windows.Forms.NotifyIcon
线程安全
此类型的任何公共静态(Visual Basic 中的 Shared)成员都是线程安全的,但不保证所有实例成员都是线程安全的。
平台
Windows 98、Windows 2000 SP4、Windows CE、Windows Millennium Edition、Windows Mobile for Pocket PC、Windows Mobile for Smartphone、Windows Server 2003、Windows XP Media Center Edition、Windows XP Professional x64 Edition、Windows XP SP2、Windows XP Starter Edition
.NET Framework 并不是对每个平台的所有版本都提供支持。有关受支持版本的列表,请参见系统要求。
版本信息
.NET Framework
受以下版本支持:2.0、1.1、1.0