SerializationBinder 类
允许用户控制类加载并指定要加载的类。
**命名空间:**System.Runtime.Serialization
**程序集:**mscorlib(在 mscorlib.dll 中)
语法
声明
<SerializableAttribute> _
<ComVisibleAttribute(True)> _
Public MustInherit Class SerializationBinder
用法
Dim instance As SerializationBinder
[SerializableAttribute]
[ComVisibleAttribute(true)]
public abstract class SerializationBinder
[SerializableAttribute]
[ComVisibleAttribute(true)]
public ref class SerializationBinder abstract
/** @attribute SerializableAttribute() */
/** @attribute ComVisibleAttribute(true) */
public abstract class SerializationBinder
SerializableAttribute
ComVisibleAttribute(true)
public abstract class SerializationBinder
备注
在序列化过程中,格式化程序传输创建正确类型和版本的对象的实例所需的信息。此信息通常包括对象的完整类型名称和程序集名称。程序集名称包含程序集的名称、版本和强名称(请参见 具有强名称的程序集)散列。默认情况下,反序列化将使用此信息创建等同对象的实例(安全策略所限制的任何程序集加载属于例外)。因为类已经在程序集之间移动或者因为在服务器和客户端上要求类的不同版本,有些用户需要控制要加载哪些类。
这是一个抽象基类。所有联编程序都扩展此类。
给继承者的说明 从 SerializationBinder 继承时,必须重写以下成员:BindToType。
示例
Imports System
Imports System.IO
Imports System.Runtime.Serialization
Imports System.Runtime.Serialization.Formatters.Binary
Imports System.Reflection
Imports System.Security.Permissions
Class App
<STAThread()> Shared Sub Main()
Serialize()
Deserialize()
End Sub
Shared Sub Serialize()
' To serialize the objects, you must first open a stream for writing.
' Use a file stream here.
Dim fs As New FileStream("DataFile.dat", FileMode.Create)
Try
' Construct a BinaryFormatter and use it
' to serialize the data to the stream.
Dim formatter As New BinaryFormatter
' Construct a Version1Type object and serialize it.
Dim obj As New Version1Type
obj.x = 123
formatter.Serialize(fs, obj)
Catch e As SerializationException
Console.WriteLine("Failed to serialize. Reason: " & e.Message)
Throw
Finally
fs.Close()
End Try
End Sub
Shared Sub Deserialize()
' Declare the Version2Type reference.
Dim obj As Version2Type = Nothing
' Open the file containing the data that you want to deserialize.
Dim fs As New FileStream("DataFile.dat", FileMode.Open)
Try
' Construct a BinaryFormatter and use it
' to deserialize the data from the stream.
Dim formatter As New BinaryFormatter
' Construct an instance of the
' Version1ToVersion2TypeSerialiationBinder type.
' This Binder type can deserialize a Version1Type
' object to a Version2Type object.
formatter.Binder = New Version1ToVersion2DeserializationBinder
obj = DirectCast(formatter.Deserialize(fs), Version2Type)
Catch e As SerializationException
Console.WriteLine("Failed to deserialize. Reason: " & e.Message)
Throw
Finally
fs.Close()
End Try
' To prove that a Version2Type object was deserialized,
' display the object's type and fields to the console.
Console.WriteLine("Type of object deserialized: {0}", obj.GetType())
Console.WriteLine("x = {0}, name = {1}", obj.x, obj.name)
End Sub
End Class
<Serializable()> Class Version1Type
Public x As Int32
End Class
<Serializable()> Class Version2Type
Implements ISerializable
Public x As Int32
Public name As String
' The security attribute demands that code that calls
' this method have permission to perform serialization.
<SecurityPermissionAttribute(SecurityAction.Demand, SerializationFormatter:=True)> _
Private Sub GetObjectData(ByVal info As SerializationInfo, _
ByVal context As StreamingContext) Implements ISerializable.GetObjectData
info.AddValue("x", x)
info.AddValue("name", name)
End Sub
' The security attribute demands that code that calls
' this method have permission to perform serialization.
<SecurityPermissionAttribute(SecurityAction.Demand, SerializationFormatter:=True)> _
Private Sub New(ByVal info As SerializationInfo, _
ByVal context As StreamingContext)
x = info.GetInt32("x")
Try
name = info.GetString("name")
Catch e As SerializationException
' The "name" field was not serialized because
' Version1Type did not contain this field.
' Set this field to a reasonable default value.
name = "Reasonable default value"
End Try
End Sub
End Class
NotInheritable Class Version1ToVersion2DeserializationBinder
Inherits SerializationBinder
Public Overrides Function BindToType(ByVal assemblyName As String, _
ByVal typeName As String) As Type
Dim typeToDeserialize As Type = Nothing
' For each assemblyName/typeName that you want to deserialize
' to a different type, set typeToDeserialize to the desired type.
Dim assemVer1 As String = [Assembly].GetExecutingAssembly().FullName
Dim typeVer1 As String = GetType(Version1Type).FullName
If assemblyName = assemVer1 And typeName = typeVer1 Then
' To use a type from a different assembly version,
' change the version number.
' To do this, uncomment the following code.
' assemblyName = assemblyName.Replace("1.0.0.0", "2.0.0.0")
' To use a different type from the same assembly,
' change the type name.
typeName = typeName.Replace("Version1Type", "Version2Type")
End If
' The following code returns the type.
typeToDeserialize = Type.GetType(String.Format("{0}, {1}", typeName, _
assemblyName))
Return typeToDeserialize
End Function
End Class
using System;
using System.IO;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Formatters.Binary;
using System.Reflection;
using System.Security.Permissions;
class App
{
[STAThread]
static void Main()
{
Serialize();
Deserialize();
}
static void Serialize()
{
// To serialize the objects, you must first open a stream for writing.
// Use a file stream here.
FileStream fs = new FileStream("DataFile.dat", FileMode.Create);
try
{
// Construct a BinaryFormatter and use it
// to serialize the data to the stream.
BinaryFormatter formatter = new BinaryFormatter();
// Construct a Version1Type object and serialize it.
Version1Type obj = new Version1Type();
obj.x = 123;
formatter.Serialize(fs, obj);
}
catch (SerializationException e)
{
Console.WriteLine("Failed to serialize. Reason: " + e.Message);
throw;
}
finally
{
fs.Close();
}
}
static void Deserialize()
{
// Declare the Version2Type reference.
Version2Type obj = null;
// Open the file containing the data that you want to deserialize.
FileStream fs = new FileStream("DataFile.dat", FileMode.Open);
try
{
// Construct a BinaryFormatter and use it
// to deserialize the data from the stream.
BinaryFormatter formatter = new BinaryFormatter();
// Construct an instance of our the
// Version1ToVersion2TypeSerialiationBinder type.
// This Binder type can deserialize a Version1Type
// object to a Version2Type object.
formatter.Binder = new Version1ToVersion2DeserializationBinder();
obj = (Version2Type) formatter.Deserialize(fs);
}
catch (SerializationException e)
{
Console.WriteLine("Failed to deserialize. Reason: " + e.Message);
throw;
}
finally
{
fs.Close();
}
// To prove that a Version2Type object was deserialized,
// display the object's type and fields to the console.
Console.WriteLine("Type of object deserialized: " + obj.GetType());
Console.WriteLine("x = {0}, name = {1}", obj.x, obj.name);
}
}
[Serializable]
class Version1Type
{
public Int32 x;
}
[Serializable]
class Version2Type : ISerializable
{
public Int32 x;
public String name;
// The security attribute demands that code that calls
// this method have permission to perform serialization.
[SecurityPermissionAttribute(SecurityAction.Demand,SerializationFormatter=true)]
void ISerializable.GetObjectData(SerializationInfo info, StreamingContext context)
{
info.AddValue("x", x);
info.AddValue("name", name);
}
// The security attribute demands that code that calls
// this method have permission to perform serialization.
[SecurityPermissionAttribute(SecurityAction.Demand,SerializationFormatter=true)]
private Version2Type(SerializationInfo info, StreamingContext context)
{
x = info.GetInt32("x");
try
{
name = info.GetString("name");
}
catch (SerializationException)
{
// The "name" field was not serialized because Version1Type
// did not contain this field.
// Set this field to a reasonable default value.
name = "Reasonable default value";
}
}
}
sealed class Version1ToVersion2DeserializationBinder : SerializationBinder
{
public override Type BindToType(string assemblyName, string typeName)
{
Type typeToDeserialize = null;
// For each assemblyName/typeName that you want to deserialize to
// a different type, set typeToDeserialize to the desired type.
String assemVer1 = Assembly.GetExecutingAssembly().FullName;
String typeVer1 = "Version1Type";
if (assemblyName == assemVer1 && typeName == typeVer1)
{
// To use a type from a different assembly version,
// change the version number.
// To do this, uncomment the following line of code.
// assemblyName = assemblyName.Replace("1.0.0.0", "2.0.0.0");
// To use a different type from the same assembly,
// change the type name.
typeName = "Version2Type";
}
// The following line of code returns the type.
typeToDeserialize = Type.GetType(String.Format("{0}, {1}",
typeName, assemblyName));
return typeToDeserialize;
}
}
using namespace System;
using namespace System::IO;
using namespace System::Runtime::Serialization;
using namespace System::Runtime::Serialization::Formatters::Binary;
using namespace System::Reflection;
using namespace System::Security::Permissions;
ref class Version1ToVersion2DeserializationBinder;
[Serializable]
ref class Version1Type
{
public:
Int32 x;
};
[Serializable]
ref class Version2Type: public ISerializable
{
public:
Int32 x;
String^ name;
// The security attribute demands that code that calls
// this method have permission to perform serialization.
[SecurityPermissionAttribute(SecurityAction::Demand,SerializationFormatter=true)]
virtual void GetObjectData( SerializationInfo^ info, StreamingContext context )
{
info->AddValue( "x", x );
info->AddValue( "name", name );
}
private:
// The security attribute demands that code that calls
// this method have permission to perform serialization.
[SecurityPermissionAttribute(SecurityAction::Demand,SerializationFormatter=true)]
Version2Type( SerializationInfo^ info, StreamingContext context )
{
x = info->GetInt32( "x" );
try
{
name = info->GetString( "name" );
}
catch ( SerializationException^ )
{
// The 'name' field was not serialized because Version1Type
// did not contain this field.
// We will set this field to a reasonable default value.
name = "Reasonable default value";
}
}
};
ref class Version1ToVersion2DeserializationBinder sealed: public SerializationBinder
{
public:
virtual Type^ BindToType( String^ assemblyName, String^ typeName ) override
{
Type^ typeToDeserialize = nullptr;
// For each assemblyName/typeName that you want to deserialize to
// a different type, set typeToDeserialize to the desired type.
String^ assemVer1 = Assembly::GetExecutingAssembly()->FullName;
String^ typeVer1 = "Version1Type";
if ( assemblyName->Equals( assemVer1 ) && typeName->Equals( typeVer1 ) )
{
// To use a type from a different assembly version,
// change the version number using the following line of code.
// assemblyName = assemblyName.Replace("1.0.0.0", "2.0.0.0");
// To use a different type from the same assembly,
// change the type name.
typeName = "Version2Type";
}
// The following line of code returns the type.
typeToDeserialize = Type::GetType( String::Format( "{0}, {1}", typeName, assemblyName ) );
return typeToDeserialize;
}
};
ref class App
{
public:
static void Serialize()
{
// To serialize the objects, you must first open a stream for writing.
// We will use a file stream here.
FileStream^ fs = gcnew FileStream( "DataFile.dat",FileMode::Create );
try
{
// Construct a BinaryFormatter and use it
// to serialize the data to the stream.
BinaryFormatter^ formatter = gcnew BinaryFormatter;
// Construct a Version1Type Object and serialize it.
Version1Type^ obj = gcnew Version1Type;
obj->x = 123;
formatter->Serialize( fs, obj );
}
catch ( SerializationException^ e )
{
Console::WriteLine( "Failed to serialize. Reason: {0}", e->Message );
throw;
}
finally
{
fs->Close();
}
}
static void Deserialize()
{
// Declare the Version2Type reference.
Version2Type^ obj = nullptr;
// Open the file containing the data that we want to deserialize.
FileStream^ fs = gcnew FileStream( "DataFile.dat",FileMode::Open );
try
{
// Construct a BinaryFormatter and use it
// to deserialize the data from the stream.
BinaryFormatter^ formatter = gcnew BinaryFormatter;
// Construct an instance of our
// Version1ToVersion2TypeSerialiationBinder type.
// This Binder type knows how to deserialize a Version1Type
// Object* to a Version2Type Object.
formatter->Binder = gcnew Version1ToVersion2DeserializationBinder;
obj = dynamic_cast<Version2Type^>(formatter->Deserialize( fs ));
}
catch ( SerializationException^ e )
{
Console::WriteLine( "Failed to deserialize. Reason: {0}", e->Message );
throw;
}
finally
{
fs->Close();
}
// To prove that a Version2Type Object* was deserialized,
// display the Object's type and fields to the console.
Console::WriteLine( "Type of Object deserialized: {0}", obj->GetType() );
Console::WriteLine( "x = {0}, name = {1}", obj->x, obj->name );
}
};
[STAThread]
int main()
{
App::Serialize();
App::Deserialize();
return 0;
}
import System.*;
import System.IO.*;
import System.Runtime.Serialization.*;
import System.Runtime.Serialization.Formatters.Binary.*;
import System.Reflection.*;
import System.Security.Permissions.*;
class App
{
/** @attribute STAThread()
*/
public static void main(String[] args)
{
Serialize();
Deserialize();
} //main
static void Serialize()
{
// To serialize the objects, you must first open a stream for writing.
// Use a file stream here.
FileStream fs = new FileStream("DataFile.dat", FileMode.Create);
try {
// Construct a BinaryFormatter and use it
// to serialize the data to the stream.
BinaryFormatter formatter = new BinaryFormatter();
// Construct a Version1Type object and serialize it.
Version1Type obj = new Version1Type();
obj.x = 123;
formatter.Serialize(fs, obj);
}
catch (SerializationException e) {
Console.WriteLine("Failed to serialize. Reason: " + e.get_Message());
}
finally {
fs.Close();
}
} //Serialize
static void Deserialize()
{
// Declare the Version2Type reference.
Version2Type obj = null;
// Open the file containing the data that you want to deserialize.
FileStream fs = new FileStream("DataFile.dat", FileMode.Open);
try {
// Construct a BinaryFormatter and use it
// to deserialize the data from the stream.
BinaryFormatter formatter = new BinaryFormatter();
// Construct an instance of our the
// Version1ToVersion2TypeSerialiationBinder type.
// This Binder type can deserialize a Version1Type
// object to a Version2Type object.
formatter.set_Binder(new Version1ToVersion2DeserializationBinder());
obj = (Version2Type)(formatter.Deserialize(fs));
}
catch (SerializationException e) {
Console.WriteLine("Failed to deserialize. Reason: " + e.get_Message());
}
finally {
fs.Close();
}
// To prove that a Version2Type object was deserialized,
// display the object's type and fields to the console.
Console.WriteLine("Type of object deserialized: " + obj.GetType());
System.Console.WriteLine("x = {0}, name = {1}", (System.Int32)obj.x,
obj.name);
} //Deserialize
} //App
/** @attribute Serializable()
*/
class Version1Type
{
public int x;
} //Version1Type
/** @attribute Serializable()
*/
class Version2Type implements ISerializable
{
public int x;
public String name;
// The security attribute demands that code that calls
// this method have permission to perform serialization.
/** @attribute SecurityPermissionAttribute(SecurityAction.Demand,
SerializationFormatter = true)
*/
public void GetObjectData(SerializationInfo info,StreamingContext context)
{
info.AddValue("x", x);
info.AddValue("name", name);
} //ISerializable.GetObjectData
// The security attribute demands that code that calls
// this method have permission to perform serialization.
/** @attribute SecurityPermissionAttribute(SecurityAction.Demand,
SerializationFormatter = true)
*/
private Version2Type(SerializationInfo info, StreamingContext context)
{
x = info.GetInt32("x");
try {
name = info.GetString("name");
}
catch (SerializationException exp) {
// The "name" field was not serialized because Version1Type
// did not contain this field.
// Set this field to a reasonable default value.
name = "Reasonable default value";
}
} //Version2Type
} //Version2Type
final class Version1ToVersion2DeserializationBinder extends SerializationBinder
{
public Type BindToType(String assemblyName, String typeName)
{
Type typeToDeserialize = null;
// For each assemblyName/typeName that you want to deserialize to
// a different type, set typeToDeserialize to the desired type.
String assemVer1 = Assembly.GetExecutingAssembly().get_FullName();
String typeVer1 = "Version1Type";
if (assemblyName.Equals(assemVer1) && typeName.Equals(typeVer1)) {
// To use a type from a different assembly version,
// change the version number.
// To do this, uncomment the following line of code.
// assemblyName = assemblyName.Replace("1.0.0.0", "2.0.0.0");
// To use a different type from the same assembly,
// change the type name.
typeName = "Version2Type";
}
// The following line of code returns the type.
typeToDeserialize = Type.GetType(String.Format("{0}, {1}", typeName,
assemblyName));
return typeToDeserialize;
} //BindToType
} //Version1ToVersion2DeserializationBinder
继承层次结构
System.Object
System.Runtime.Serialization.SerializationBinder
线程安全
此类型的任何公共静态(Visual Basic 中的 Shared)成员都是线程安全的,但不保证所有实例成员都是线程安全的。
平台
Windows 98、Windows 2000 SP4、Windows Millennium Edition、Windows Server 2003、Windows XP Media Center Edition、Windows XP Professional x64 Edition、Windows XP SP2、Windows XP Starter Edition
.NET Framework 并不是对每个平台的所有版本都提供支持。有关受支持版本的列表,请参见系统要求。
版本信息
.NET Framework
受以下版本支持:2.0、1.1、1.0
请参见
参考
SerializationBinder 成员
System.Runtime.Serialization 命名空间
StrongName