IStylusSyncPlugin.StylusUp 方法
当用户将手写笔从数字化仪表面拿开时通知实现插件。
命名空间: Microsoft.StylusInput
程序集: Microsoft.Ink(在 Microsoft.Ink.dll 中)
语法
声明
Sub StylusUp ( _
sender As RealTimeStylus, _
data As StylusUpData _
)
用法
Dim instance As IStylusSyncPlugin
Dim sender As RealTimeStylus
Dim data As StylusUpData
instance.StylusUp(sender, data)
void StylusUp(
RealTimeStylus sender,
StylusUpData data
)
void StylusUp(
RealTimeStylus^ sender,
StylusUpData^ data
)
void StylusUp(
RealTimeStylus sender,
StylusUpData data
)
function StylusUp(
sender : RealTimeStylus,
data : StylusUpData
)
参数
- sender
类型:Microsoft.StylusInput.RealTimeStylus
发送通知的 RealTimeStylus 对象。
- data
类型:Microsoft.StylusInput.PluginData.StylusUpData
有关与通知关联的 Stylus 对象的信息。
备注
可以通过调用包含在 data 参数中的 StylusUpData 对象的继承的 SetData 方法来修改数据包数据。
备注
如果 value 参数中数组的长度不等于继承的 PacketPropertyCount 属性的值,则 SetData 方法将引发 ArgumentException 异常。
示例
此 C# 示例摘自 RealTimeStylus Plug-in Sample。此示例演示如何将笔输入限制在指定的矩形内。
public void StylusUp(RealTimeStylus sender, StylusUpData data)
{
ModifyPacketData(data);
}
private void ModifyPacketData(StylusDataBase data)
{
// For each packet in the packet data, check whether
// its x,y values fall outside of the specified rectangle.
// If so, replace them with the nearest point that still
// falls within the rectangle.
for (int i = 0; i < data.Count ; i += data.PacketPropertyCount)
{
// packet data always has x followed by y followed by the rest
int x = data[i];
int y = data[i+1];
// Constrain points to the input rectangle
x = Math.Max(x, rectangle.Left);
x = Math.Min(x, rectangle.Right);
y = Math.Max(y, rectangle.Top);
y = Math.Min(y, rectangle.Bottom);
// If necessary, modify the x,y packet data
if (x != data[i])
{
data[i] = x;
}
if (y != data[i+1])
{
data[i+1] = y;
}
}
}
此 Microsoft Visual Basic .NET 示例摘自 RealTimeStylus Plug-in Sample。此示例演示如何将笔输入限制在指定的矩形内。
Public Sub StylusUp(ByVal sender As RealTimeStylus, ByVal data As StylusUpData) _
Implements IStylusSyncPlugin.StylusUp
ModifyPacketData(data)
End Sub 'StylusUp
Private Sub ModifyPacketData(ByVal data As StylusDataBase)
' For each packet in the packet data, check whether
' its x,y values fall outside of the specified rectangle.
' If so, replace them with the nearest point that still
' falls within the rectangle.
Dim i As Integer
For i = 0 To data.Count - data.PacketPropertyCount Step data.PacketPropertyCount
' packet data always has x followed by y followed by the rest
Dim x As Integer = data(i)
Dim y As Integer = data((i + 1))
' Constrain points to the input rectangle
x = Math.Max(x, rectangle.Left)
x = Math.Min(x, rectangle.Right)
y = Math.Max(y, rectangle.Top)
y = Math.Min(y, rectangle.Bottom)
' If necessary, modify the x,y packet data
If x <> data(i) Then
data(i) = x
End If
If y <> data((i + 1)) Then
data((i + 1)) = y
End If
Next i
End Sub 'ModifyPacketData
平台
Windows Vista, Windows XP SP2, Windows Server 2003
.NET Framework 和 .NET Compact Framework 并不是对每个平台的所有版本都提供支持。有关支持的版本的列表,请参见.NET Framework 系统要求。
版本信息
.NET Framework
受以下版本支持:3.0