如何:在使用演示图板对属性进行动画处理后设置该属性

在某些情况下,在对属性进行动画处理之后,似乎无法更改该属性的值。

示例

在下面的示例中,Storyboard 用于对 SolidColorBrush 的颜色进行动画处理。 当单击按钮时将触发演示图板。 处理 Completed 事件以便在 ColorAnimation 完成时通知程序。

<Button
  Content="Animate and Then Set Example 1">
  <Button.Background>
    <SolidColorBrush x:Name="Button1BackgroundBrush"
      Color="Red" />
  </Button.Background>
  <Button.Triggers>
    <EventTrigger RoutedEvent="Button.Click">
      <BeginStoryboard>
        <Storyboard>
          <ColorAnimation
            Storyboard.TargetName="Button1BackgroundBrush"
            Storyboard.TargetProperty="Color"
            From="Red" To="Yellow" Duration="0:0:5"
            FillBehavior="HoldEnd"
            Completed="setButton1BackgroundBrushColor" />
        </Storyboard>
      </BeginStoryboard>
    </EventTrigger>
  </Button.Triggers>
</Button>

ColorAnimation 完成之后,程序尝试将画笔的颜色改为蓝色。

        Private Sub setButton1BackgroundBrushColor(ByVal sender As Object, ByVal e As EventArgs)

            ' Does not appear to have any effect:
            ' the brush remains yellow.
            Button1BackgroundBrush.Color = Colors.Blue
        End Sub
private void setButton1BackgroundBrushColor(object sender, EventArgs e)
{

    // Does not appear to have any effect:
    // the brush remains yellow.
    Button1BackgroundBrush.Color = Colors.Blue;
}

上面的代码似乎未起任何作用:画笔仍然保持为黄色,即对画笔进行动画处理的 ColorAnimation 所提供的值。 基础属性值(基值)实际上已改为蓝色。 但是,因为 ColorAnimation 仍然在重写基值,所以有效值(或者说当前值)仍保持为黄色。 如果需要将基值再次变为有效值,则必须禁止动画影响该属性。 使用演示图板动画,可以有三种方法实现此目标:

  • 将动画的 FillBehavior 属性设置为 Stop

  • 移除整个演示图板。

  • 从单个属性移除动画。

将动画的 FillBehavior 属性设置为 Stop

通过将 FillBehavior 设置为 Stop,即通知动画在到达其活动期末尾后停止影响其目标属性。

<Button
  Content="Animate and Then Set Example 2">
  <Button.Background>
    <SolidColorBrush x:Name="Button2BackgroundBrush"
      Color="Red" />
  </Button.Background>
  <Button.Triggers>
    <EventTrigger RoutedEvent="Button.Click">
      <BeginStoryboard>
        <Storyboard>
          <ColorAnimation
            Storyboard.TargetName="Button2BackgroundBrush"
            Storyboard.TargetProperty="Color"
            From="Red" To="Yellow" Duration="0:0:5"
            FillBehavior="Stop"
            Completed="setButton2BackgroundBrushColor" />
        </Storyboard>
      </BeginStoryboard>
    </EventTrigger>
  </Button.Triggers>
</Button>
        Private Sub setButton2BackgroundBrushColor(ByVal sender As Object, ByVal e As EventArgs)

            ' This appears to work:
            ' the brush changes to blue.
            Button2BackgroundBrush.Color = Colors.Blue
        End Sub
private void setButton2BackgroundBrushColor(object sender, EventArgs e)
{

    // This appears to work:
    // the brush changes to blue.
    Button2BackgroundBrush.Color = Colors.Blue;
}

移除整个演示图板

通过使用 RemoveStoryboard 触发器或 Storyboard.Remove 方法,通知演示图板动画停止影响其目标属性。 此方法与设置 FillBehavior 属性的不同之处在于:您可以在任何时候移除演示图板,而 FillBehavior 属性只有在动画到达其活动期末尾时才有效。

<Button
  Name="Button3"
  Content="Animate and Then Set Example 3">
  <Button.Background>
    <SolidColorBrush x:Name="Button3BackgroundBrush"
      Color="Red" />
  </Button.Background>
  <Button.Triggers>
    <EventTrigger RoutedEvent="Button.Click">
      <BeginStoryboard Name="MyBeginStoryboard">
        <Storyboard x:Name="MyStoryboard">
          <ColorAnimation
            Storyboard.TargetName="Button3BackgroundBrush"
            Storyboard.TargetProperty="Color"
            From="Red" To="Yellow" Duration="0:0:5"
            FillBehavior="HoldEnd"
            Completed="setButton3BackgroundBrushColor" />
        </Storyboard>
      </BeginStoryboard>
    </EventTrigger>
  </Button.Triggers>
</Button>
        Private Sub setButton3BackgroundBrushColor(ByVal sender As Object, ByVal e As EventArgs)

             ' This appears to work:
            ' the brush changes to blue.
            MyStoryboard.Remove(Button3)
            Button3BackgroundBrush.Color = Colors.Blue
        End Sub
private void setButton3BackgroundBrushColor(object sender, EventArgs e)
{

     // This appears to work:
    // the brush changes to blue.
    MyStoryboard.Remove(Button3);
    Button3BackgroundBrush.Color = Colors.Blue;
}    

从单个属性移除动画

禁止动画影响属性的另一种方法是使用正在进行动画处理的对象的 BeginAnimation(DependencyProperty, AnimationTimeline) 方法。 将正进行动画处理的属性指定为第一个参数,将 null 指定为第二个参数。

<Button
  Name="Button4"
  Content="Animate and Then Set Example 4">
  <Button.Background>
    <SolidColorBrush x:Name="Button4BackgroundBrush"
      Color="Red" />
  </Button.Background>
  <Button.Triggers>
    <EventTrigger RoutedEvent="Button.Click">
      <BeginStoryboard>
        <Storyboard>
          <ColorAnimation
            Storyboard.TargetName="Button4BackgroundBrush"
            Storyboard.TargetProperty="Color"
            From="Red" To="Yellow" Duration="0:0:5"
            FillBehavior="HoldEnd"
            Completed="setButton4BackgroundBrushColor" />
        </Storyboard>
      </BeginStoryboard>
    </EventTrigger>
  </Button.Triggers>
</Button>
        Private Sub setButton4BackgroundBrushColor(ByVal sender As Object, ByVal e As EventArgs)

             ' This appears to work:
            ' the brush changes to blue.
            Button4BackgroundBrush.BeginAnimation(SolidColorBrush.ColorProperty, Nothing)
            Button4BackgroundBrush.Color = Colors.Blue
        End Sub
private void setButton4BackgroundBrushColor(object sender, EventArgs e)
{

     // This appears to work:
    // the brush changes to blue.
    Button4BackgroundBrush.BeginAnimation(SolidColorBrush.ColorProperty, null);
    Button4BackgroundBrush.Color = Colors.Blue;
}    

此方法对于非演示图板动画也有效。

请参见

参考

FillBehavior

Storyboard.Remove

RemoveStoryboard

概念

动画概述

属性动画技术概述