演练:实现 UI 类型编辑器

通过实现一个用户界面 (UI) 类型编辑器,您可以为复杂的属性类型提供自定义设计时体验。

本演练说明如何为一个自定义类型创作您自己的 UI 类型编辑器并使用 PropertyGrid 来显示其编辑界面。

本演练中阐释的任务包括:

  • 定义自定义类型。

  • 为您的 UI 类型编辑器定义视图控件。

  • 定义一个从 UITypeEditor 派生的类。

  • 重写 GetEditStyle 方法以通知 PropertyGrid 编辑器将使用的编辑器样式的类型。

  • 重写 EditValue 方法以处理用户界面、用户输入处理和赋值。

若要将本演练中的代码作为单个清单复制,请参见 如何:创建利用设计时功能的 Windows 窗体控件

系统必备

若要完成本演练,您需要:

  • 拥有在安装有 .NET Framework 的计算机上创建和运行 Windows 窗体应用程序项目的足够权限。

定义自定义类型

您的自定义 UI 类型编辑器将显示自定义类型。 此类型可能比较复杂,也可能比较简单。 本演练将定义一个具有自定义设计时编辑行为的简单类型。 此类型名为 MarqueeLightShape,它是一个具有两个值(Square 和 Circle)的 enum。

定义自定义枚举类型

  • 在您的 Windows 窗体控件的定义体中,定义 MarqueeLightShape 类型。

    ' This defines the possible values for the MarqueeBorder
    ' control's LightShape property.
    Public Enum MarqueeLightShape
        Square
        Circle
    End Enum
    
    // This defines the possible values for the MarqueeBorder
    // control's LightShape property.
    public enum MarqueeLightShape
    {
        Square,
        Circle
    }
    

定义视图控件

您的自定义 UI 类型编辑器使用一个 Windows 窗体控件来显示编辑界面。 此控件名为 LightShapeSelectionControl,它是从 UserControl 派生的。 它的构造函数采用当前属性值和一个对 IWindowsFormsEditorService 的引用。 当用户单击一个选择时,视图控件对 IWindowsFormsEditorService 使用 CloseDropDown 方法来关闭下拉窗口。

定义视图控件

  • 在您的 Windows 窗体控件的定义体中,定义 LightShapeSelectionControl 控件。

    ' This control provides the custom UI for the LightShape property
    ' of the MarqueeBorder. It is used by the LightShapeEditor.
    Public Class LightShapeSelectionControl
        Inherits System.Windows.Forms.UserControl
    
       Private lightShapeValue As MarqueeLightShape = MarqueeLightShape.Square
    
        Private editorService As IWindowsFormsEditorService
       Private squarePanel As System.Windows.Forms.Panel
       Private circlePanel As System.Windows.Forms.Panel
    
       ' Required designer variable.
       Private components As System.ComponentModel.Container = Nothing
    
    
       ' This constructor takes a MarqueeLightShape value from the
       ' design-time environment, which will be used to display
       ' the initial state.
        Public Sub New( _
        ByVal lightShape As MarqueeLightShape, _
        ByVal editorService As IWindowsFormsEditorService)
            ' This call is required by the Windows.Forms Form Designer.
            InitializeComponent()
    
            ' Cache the light shape value provided by the 
            ' design-time environment.
            Me.lightShapeValue = lightShape
    
            ' Cache the reference to the editor service.
            Me.editorService = editorService
    
            ' Handle the Click event for the two panels. 
            AddHandler Me.squarePanel.Click, AddressOf squarePanel_Click
            AddHandler Me.circlePanel.Click, AddressOf circlePanel_Click
        End Sub
    
        Protected Overrides Sub Dispose(ByVal disposing As Boolean)
            If disposing Then
    
                ' Be sure to unhook event handlers
                ' to prevent "lapsed listener" leaks.
                RemoveHandler Me.squarePanel.Click, AddressOf squarePanel_Click
                RemoveHandler Me.circlePanel.Click, AddressOf circlePanel_Click
    
                If (components IsNot Nothing) Then
                    components.Dispose()
                End If
    
            End If
            MyBase.Dispose(disposing)
        End Sub
    
        ' LightShape is the property for which this control provides
        ' a custom user interface in the Properties window.
        Public Property LightShape() As MarqueeLightShape
    
            Get
                Return Me.lightShapeValue
            End Get
    
            Set(ByVal Value As MarqueeLightShape)
                If Me.lightShapeValue <> Value Then
                    Me.lightShapeValue = Value
                End If
            End Set
    
        End Property
    
        Protected Overrides Sub OnPaint(ByVal e As PaintEventArgs)
            MyBase.OnPaint(e)
    
            Dim gCircle As Graphics = Me.circlePanel.CreateGraphics()
            Try
                Dim gSquare As Graphics = Me.squarePanel.CreateGraphics()
                Try
                    ' Draw a filled square in the client area of
                    ' the squarePanel control.
                    gSquare.FillRectangle( _
                    Brushes.Red, _
                    0, _
                    0, _
                    Me.squarePanel.Width, _
                    Me.squarePanel.Height)
    
                    ' If the Square option has been selected, draw a 
                    ' border inside the squarePanel.
                    If Me.lightShapeValue = MarqueeLightShape.Square Then
                        gSquare.DrawRectangle( _
                        Pens.Black, _
                        0, _
                        0, _
                        Me.squarePanel.Width - 1, _
                        Me.squarePanel.Height - 1)
                    End If
    
                    ' Draw a filled circle in the client area of
                    ' the circlePanel control.
                    gCircle.Clear(Me.circlePanel.BackColor)
                    gCircle.FillEllipse( _
                    Brushes.Blue, _
                    0, _
                    0, _
                    Me.circlePanel.Width, _
                    Me.circlePanel.Height)
    
                    ' If the Circle option has been selected, draw a 
                    ' border inside the circlePanel.
                    If Me.lightShapeValue = MarqueeLightShape.Circle Then
                        gCircle.DrawRectangle( _
                        Pens.Black, _
                        0, _
                        0, _
                        Me.circlePanel.Width - 1, _
                        Me.circlePanel.Height - 1)
                    End If
                Finally
                    gSquare.Dispose()
                End Try
            Finally
                gCircle.Dispose()
            End Try
        End Sub
    
        Private Sub squarePanel_Click( _
        ByVal sender As Object, _
        ByVal e As EventArgs)
    
            Me.lightShapeValue = MarqueeLightShape.Square
            Me.Invalidate(False)
            Me.editorService.CloseDropDown()
    
        End Sub
    
    
        Private Sub circlePanel_Click( _
        ByVal sender As Object, _
        ByVal e As EventArgs)
    
            Me.lightShapeValue = MarqueeLightShape.Circle
            Me.Invalidate(False)
            Me.editorService.CloseDropDown()
    
        End Sub
    
    #Region "Component Designer generated code"
    
        '/ <summary> 
        '/ Required method for Designer support - do not modify 
        '/ the contents of this method with the code editor.
        '/ </summary>
        Private Sub InitializeComponent()
            Me.squarePanel = New System.Windows.Forms.Panel
            Me.circlePanel = New System.Windows.Forms.Panel
            Me.SuspendLayout()
            ' 
            ' squarePanel
            ' 
            Me.squarePanel.Location = New System.Drawing.Point(8, 10)
            Me.squarePanel.Name = "squarePanel"
            Me.squarePanel.Size = New System.Drawing.Size(60, 60)
            Me.squarePanel.TabIndex = 2
            ' 
            ' circlePanel
            ' 
            Me.circlePanel.Location = New System.Drawing.Point(80, 10)
            Me.circlePanel.Name = "circlePanel"
            Me.circlePanel.Size = New System.Drawing.Size(60, 60)
            Me.circlePanel.TabIndex = 3
            ' 
            ' LightShapeSelectionControl
            ' 
            Me.Controls.Add(squarePanel)
            Me.Controls.Add(circlePanel)
            Me.Name = "LightShapeSelectionControl"
            Me.Size = New System.Drawing.Size(150, 80)
            Me.ResumeLayout(False)
        End Sub
    
    #End Region
    
    End Class
    
        // This control provides the custom UI for the LightShape property
        // of the MarqueeBorder. It is used by the LightShapeEditor.
        public class LightShapeSelectionControl : System.Windows.Forms.UserControl
        {
            private MarqueeLightShape lightShapeValue = MarqueeLightShape.Square;
            private IWindowsFormsEditorService editorService = null;
            private System.Windows.Forms.Panel squarePanel;
            private System.Windows.Forms.Panel circlePanel;
    
            // Required designer variable.
            private System.ComponentModel.Container components = null;
    
            // This constructor takes a MarqueeLightShape value from the
            // design-time environment, which will be used to display
            // the initial state.
            public LightShapeSelectionControl( 
                MarqueeLightShape lightShape,
                IWindowsFormsEditorService editorService )
            {
                // This call is required by the designer.
                InitializeComponent();
    
                // Cache the light shape value provided by the 
                // design-time environment.
                this.lightShapeValue = lightShape;
    
                // Cache the reference to the editor service.
                this.editorService = editorService;
    
                // Handle the Click event for the two panels. 
                this.squarePanel.Click += new EventHandler(squarePanel_Click);
                this.circlePanel.Click += new EventHandler(circlePanel_Click);
            }
    
            protected override void Dispose( bool disposing )
            {
                if( disposing )
                {
                    // Be sure to unhook event handlers
                    // to prevent "lapsed listener" leaks.
                    this.squarePanel.Click -= 
                        new EventHandler(squarePanel_Click);
                    this.circlePanel.Click -= 
                        new EventHandler(circlePanel_Click);
    
                    if(components != null)
                    {
                        components.Dispose();
                    }
                }
                base.Dispose( disposing );
            }
    
            // LightShape is the property for which this control provides
            // a custom user interface in the Properties window.
            public MarqueeLightShape LightShape
            {
                get
                {
                    return this.lightShapeValue;
                }
    
                set
                {
                    if( this.lightShapeValue != value )
                    {
                        this.lightShapeValue = value;
                    }
                }
            }
    
            protected override void OnPaint(PaintEventArgs e)
            {
                base.OnPaint (e);
    
                using( 
                    Graphics gSquare = this.squarePanel.CreateGraphics(),
                    gCircle = this.circlePanel.CreateGraphics() )
                {   
                    // Draw a filled square in the client area of
                    // the squarePanel control.
                    gSquare.FillRectangle(
                        Brushes.Red, 
                        0,
                        0,
                        this.squarePanel.Width,
                        this.squarePanel.Height
                        );
    
                    // If the Square option has been selected, draw a 
                    // border inside the squarePanel.
                    if( this.lightShapeValue == MarqueeLightShape.Square )
                    {
                        gSquare.DrawRectangle( 
                            Pens.Black,
                            0,
                            0,
                            this.squarePanel.Width-1,
                            this.squarePanel.Height-1);
                    }
    
                    // Draw a filled circle in the client area of
                    // the circlePanel control.
                    gCircle.Clear( this.circlePanel.BackColor );
                    gCircle.FillEllipse( 
                        Brushes.Blue, 
                        0,
                        0,
                        this.circlePanel.Width, 
                        this.circlePanel.Height
                        );
    
                    // If the Circle option has been selected, draw a 
                    // border inside the circlePanel.
                    if( this.lightShapeValue == MarqueeLightShape.Circle )
                    {
                        gCircle.DrawRectangle( 
                            Pens.Black,
                            0,
                            0,
                            this.circlePanel.Width-1,
                            this.circlePanel.Height-1);
                    }
                }   
            }
    
            private void squarePanel_Click(object sender, EventArgs e)
            {
                this.lightShapeValue = MarqueeLightShape.Square;
    
                this.Invalidate( false );
    
                this.editorService.CloseDropDown();
            }
    
            private void circlePanel_Click(object sender, EventArgs e)
            {
                this.lightShapeValue = MarqueeLightShape.Circle;
    
                this.Invalidate( false );
    
                this.editorService.CloseDropDown();
            }
    
            #region Component Designer generated code
            /// <summary> 
            /// Required method for Designer support - do not modify 
            /// the contents of this method with the code editor.
            /// </summary>
            private void InitializeComponent()
            {
                this.squarePanel = new System.Windows.Forms.Panel();
                this.circlePanel = new System.Windows.Forms.Panel();
                this.SuspendLayout();
    // 
    // squarePanel
    // 
                this.squarePanel.Location = new System.Drawing.Point(8, 10);
                this.squarePanel.Name = "squarePanel";
                this.squarePanel.Size = new System.Drawing.Size(60, 60);
                this.squarePanel.TabIndex = 2;
    // 
    // circlePanel
    // 
                this.circlePanel.Location = new System.Drawing.Point(80, 10);
                this.circlePanel.Name = "circlePanel";
                this.circlePanel.Size = new System.Drawing.Size(60, 60);
                this.circlePanel.TabIndex = 3;
    // 
    // LightShapeSelectionControl
    // 
                this.Controls.Add(this.squarePanel);
                this.Controls.Add(this.circlePanel);
                this.Name = "LightShapeSelectionControl";
                this.Size = new System.Drawing.Size(150, 80);
                this.ResumeLayout(false);
    
            }
            #endregion
    
    
        }
    

定义 UI 类型编辑器类

若要实现 UI 类型编辑器行为,应从 UITypeEditor 基类派生。 此类名为 LightShapeEditor。

定义 UI 类型编辑器类

  1. 通过引用 System.Design 程序集并导入 System.Drawing.DesignSystem.Windows.Forms.Design 命名空间来启用对 .NET Framework 设计时支持的访问。 有关更多信息,请参见如何:在 Windows 窗体中访问设计时支持

  2. 在您的 Windows 窗体控件的定义体中,定义 LightShapeEditor 类。

    ' This class demonstrates the use of a custom UITypeEditor. 
    ' It allows the MarqueeBorder control's LightShape property
    ' to be changed at design time using a customized UI element
    ' that is invoked by the Properties window. The UI is provided
    ' by the LightShapeSelectionControl class.
    Friend Class LightShapeEditor
        Inherits UITypeEditor
    
    // This class demonstrates the use of a custom UITypeEditor. 
    // It allows the MarqueeBorder control's LightShape property
    // to be changed at design time using a customized UI element
    // that is invoked by the Properties window. The UI is provided
    // by the LightShapeSelectionControl class.
    internal class LightShapeEditor : UITypeEditor
    {
    

重写 GetEditStyle 方法

GetEditStyle 方法向设计环境指示您的 UI 类型编辑器实现的是哪种用户界面。 UITypeEditorEditStyle 类型中定义可以使用的值。 LightShapeEditor 实现一个 DropDown UI 类型编辑器。

重写 GetEditStyle 方法

  • 在 LightShapeEditor 定义体中,重写 GetEditStyle 方法以返回 DropDown

            Public Overrides Function GetEditStyle( _
            ByVal context As System.ComponentModel.ITypeDescriptorContext) _
            As UITypeEditorEditStyle
                Return UITypeEditorEditStyle.DropDown
            End Function
    
    
    public override UITypeEditorEditStyle GetEditStyle(
    System.ComponentModel.ITypeDescriptorContext context)
    {
        return UITypeEditorEditStyle.DropDown;
    }
    

重写 EditValue 方法

EditValue 方法为编辑您的自定义类型建立了设计环境和用户界面之间的交互。 EditValue 方法创建了一个视图控件或模式对话框的实例,可供用户用来编辑值。 用户完成编辑后,EditValue 方法会将值返回给设计环境。

如果是 LightShapeSelectionControl 之类的视图控件,EditValue 方法可能会向视图控件传递一个对 IWindowsFormsEditorService 的引用。 当用户选择某个值后,视图控件可以使用此引用来关闭它自己。 对于模式对话框,则没有必要这样做,因为窗体可以关闭它自己。

重写 EditValue 方法

  • 在 LightShapeEditor 定义体中,重写 EditValue 方法。

    Public Overrides Function EditValue( _
    ByVal context As ITypeDescriptorContext, _
    ByVal provider As IServiceProvider, _
    ByVal value As Object) As Object
        If (provider IsNot Nothing) Then
            editorService = _
            CType(provider.GetService(GetType(IWindowsFormsEditorService)), _
            IWindowsFormsEditorService)
        End If
    
        If (editorService IsNot Nothing) Then
            Dim selectionControl As _
            New LightShapeSelectionControl( _
            CType(value, MarqueeLightShape), _
            editorService)
    
            editorService.DropDownControl(selectionControl)
    
            value = selectionControl.LightShape
        End If
    
        Return value
    End Function
    
    public override object EditValue(
        ITypeDescriptorContext context,
        IServiceProvider provider,
        object value)
    {
        if (provider != null)
        {
            editorService =
                provider.GetService(
                typeof(IWindowsFormsEditorService))
                as IWindowsFormsEditorService;
        }
    
        if (editorService != null)
        {
            LightShapeSelectionControl selectionControl =
                new LightShapeSelectionControl(
                (MarqueeLightShape)value,
                editorService);
    
            editorService.DropDownControl(selectionControl);
    
            value = selectionControl.LightShape;
        }
    
        return value;
    }
    

重写 PaintValue 方法

您可以通过重写 PaintValue 方法来提供您的属性值的图形表示形式。

重写 PaintValue 方法

  • 在 LightShapeEditor 定义体中,重写 PaintValue 方法。 还要重写 GetPaintValueSupported 方法以返回 true。

    ' This method indicates to the design environment that
    ' the type editor will paint additional content in the
    ' LightShape entry in the PropertyGrid.
    Public Overrides Function GetPaintValueSupported( _
    ByVal context As ITypeDescriptorContext) As Boolean
    
        Return True
    
    End Function
    
    ' This method paints a graphical representation of the 
    ' selected value of the LightShpae property.
    Public Overrides Sub PaintValue( _
    ByVal e As PaintValueEventArgs)
    
        Dim shape As MarqueeLightShape = _
        CType(e.Value, MarqueeLightShape)
        Using p As Pen = Pens.Black
    
            If shape = MarqueeLightShape.Square Then
    
                e.Graphics.DrawRectangle(p, e.Bounds)
    
            Else
    
                e.Graphics.DrawEllipse(p, e.Bounds)
    
            End If
    
        End Using
    
    End Sub
    
    // This method indicates to the design environment that
    // the type editor will paint additional content in the
    // LightShape entry in the PropertyGrid.
    public override bool GetPaintValueSupported(
        ITypeDescriptorContext context)
    {  
        return true;
    }
    
    // This method paints a graphical representation of the 
    // selected value of the LightShpae property.
    public override void PaintValue(PaintValueEventArgs e)
    {   
        MarqueeLightShape shape = (MarqueeLightShape)e.Value;
        using (Pen p = Pens.Black)
        {
            if (shape == MarqueeLightShape.Square)
            {
                e.Graphics.DrawRectangle(p, e.Bounds);
            }
            else
            {
                e.Graphics.DrawEllipse(p, e.Bounds);
            }
        }   
    }
    

将您的 UI 类型编辑器附加到属性

当您的 UI 类型编辑器可以随时在自定义控件中使用后,将 LightShapeEditor 附加到某个属性,基于 MarqueeLightShape 类型实现此属性,然后对此属性应用 EditorAttribute

将您的 UI 类型编辑器附加到属性

  • 在您的控件定义体中,声明一个名为 LightShape 的 MarqueeLightShape 属性。 还需声明一个名为 lightShapeValue、类型为 MarqueeLightShape 的实例字段来支持该属性。 对该属性应用 EditorAttribute
Private lightShapeValue As MarqueeLightShape

<Category("Marquee"), _
Browsable(True), _
EditorAttribute(GetType(LightShapeEditor), _
GetType(System.Drawing.Design.UITypeEditor))> _
Public Property LightShape() As MarqueeLightShape
    Get
        Return Me.lightShapeValue
    End Get
    Set(ByVal value As MarqueeLightShape)
        Me.lightShapeValue = value
    End Set
End Property
private MarqueeLightShape lightShapeValue;

[Category("Marquee")]
[Browsable(true)]
[EditorAttribute(typeof(LightShapeEditor),
typeof(System.Drawing.Design.UITypeEditor))]
public MarqueeLightShape LightShape
{
    get
    {
        return this.lightShapeValue;
    }

    set
    {
        this.lightShapeValue = value;
    }
}

测试您的 UI 类型编辑器

通过使用 SelectedObject 属性来创建您的自定义控件的实例并将其附加到 PropertyGrid 控件,您可以测试您的 UI 类型编辑器。

如果您在使用 Visual Studio,则可以创建一个新的 Windows 应用程序项目,引用您的控件的程序集,然后将您的控件的一个实例添加到窗体。 Visual Studio 中对此任务提供了广泛的支持。 有关更多信息,请参见 演练:使用自定义组件自动填充工具箱演练:使用自定义组件自动填充工具箱演练:使用自定义组件自动填充工具箱演练:使用自定义组件自动填充工具箱.

当您的控件的属性在设计时显示时,您可以选择 LightShape 属性, 选中后,会出现一个下拉箭头 (属性窗口的向下箭头)。 单击此箭头,您的视图控件将出现在属性项下面。 单击圆圈或方框,选择值。 单击后,视图控件自动关闭,同时您选择的值将出现在 PropertyGrid 中。

提示

在开发自定义 UITypeEditor 时,建议将内部版本号设置为随每次生成而递增。 这样可以防止在设计环境中创建 UITypeEditor 的较旧的缓存版本。

后续步骤

创作完您自己的 UI 类型编辑器后,可以探索其他与 PropertyGrid 和设计环境交互的方法:

请参见

任务

如何:创建利用设计时功能的 Windows 窗体控件

参考

UITypeEditor

EditorAttribute

PropertyGrid

其他资源

用户界面类型编辑器