Matrix4x4F::ReinterpretBaseType(const D2D1_MATRIX_4X4_F *pMatrix) method

Converts the specified D2D1_MATRIX_4X4_F matrix to a Matrix4x4F without making a copy.

Syntax

static inline const Matrix4x4F* ReinterpretBaseType(const D2D1_MATRIX_4X4_F *pMatrix)(
   const D2D1_MATRIX_4X4_F pMatrix
);

Parameters

  • pMatrix
    Type: const D2D1_MATRIX_4X4_F

    The matrix to convert.

Return value

Type: Matrix4x4F*

The converted matrix.

Requirements

Header

D2d1_1helper.h

See also

Matrix4x4F