FORMAT_TYPE enumeration

The FORMAT_TYPE enumeration describes the format of a buffer and how it should be treated.

Syntax

typedef enum eFORMAT_TYPE { 
  FORMAT_VIDEO_TYPE_SYSTEMMEM            = 0x001,
  FORMAT_VIDEO_TYPE_VIDEOMEM             = 0x002,
  FORMAT_VIDEO_TYPE_SYSTEM_OR_VIDEO_MEM  = 0x004,
  FORMAT_VIDEO_TYPE_ALPHA                = 0x010,
  FORMAT_VIDEO_TYPE_NONALPHA             = 0x020,
  FORMAT_VIDEO_FLAG_FORCELETTERBOX       = 0x100,
  FORMAT_VIDEO_FLAG_CANLETTERBOX         = 0x200,
  FORMAT_AUDIO_TYPE_BUFFER               = 0x001,
  FORMAT_FLAG_READONLY                   = 0x010000,
  FORMAT_FLAG_INPLACE_RENDER             = 0x020000,
  FORMAT_FLAG_PREROLL                    = 0x100000,
  FORMAT_FLAG_MASK                       = 0xFFFF0000,
  FORMAT_VIDEO_LOCATION_TYPE_MASK        = 0x0F,
  FORMAT_VIDEO_COLOR_TYPE_MASK           = 0xF0,
  FORMAT_MEDIA_TYPE_MASK                 = 0xFFFF
} FORMAT_TYPE;

Constants

FORMAT_VIDEO_TYPE_SYSTEMMEM

The buffer uses system memory. Specifying this can reduce performance.

FORMAT_VIDEO_TYPE_VIDEOMEM

The buffer uses video memory. Specifying this can improve performance.

FORMAT_VIDEO_TYPE_SYSTEM_OR_VIDEO_MEM

The buffer can use system or video memory.

FORMAT_VIDEO_TYPE_ALPHA

The buffer contains alpha blending data.

FORMAT_VIDEO_TYPE_NONALPHA

The buffer does not contain alpha blending data.

FORMAT_VIDEO_FLAG_FORCELETTERBOX

The video information is in letterbox format only.

FORMAT_VIDEO_FLAG_CANLETTERBOX

The video information can be displayed in letterbox format.

FORMAT_AUDIO_TYPE_BUFFER

This is an audio buffer. The value is the same as FORMAT_VIDEO_TYPE_SYSTEMMEM because all audio uses system memory.

FORMAT_FLAG_READONLY

The data should not be modified inside this buffer; you should create a new buffer to hold modified data. Contrast with FORMAT_FLAG_INPLACE_RENDER.

FORMAT_FLAG_INPLACE_RENDER

The data should be modified in place, in the buffer. Contrast with FORMAT_FLAG_READONLY.

FORMAT_FLAG_PREROLL

This buffer should be prerolled.

FORMAT_FLAG_MASK

A mask to determine the upper two bytes of the enumeration value.

FORMAT_VIDEO_LOCATION_TYPE_MASK

A mask to determine what kind of memory this buffer uses system memory (FORMAT_VIDEO_TYPE_SYSTEMMEM) or video memory (FORMAT_VIDEO_TYPE_VIDEOMEM).

FORMAT_VIDEO_COLOR_TYPE_MASK

A mask to determine whether the enumeration value contains alpha blending data. See FORMAT_VIDEO_TYPE_ALPHA and FORMAT_VIDEO_TYPE_NONALPHA.

FORMAT_MEDIA_TYPE_MASK

A mask to determine the lower two bytes of the enumeration value. (This includes the basic media type of the buffer.)

Requirements

Minimum supported client
Windows Vista [desktop apps only]
Minimum supported server
Windows Server 2008 [desktop apps only]
Header
GPUPipelineTime.h

See also

Enumeration Types