AudioEngine.Dispose Method (Boolean)
Immediately releases the unmanaged resources used by this object.
Namespace: Microsoft.Xna.Framework.Audio
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Syntax
protected virtual void Dispose (
bool
)
Parameters
- **
[MarshalAsAttribute(U1)] true to release both managed and unmanaged resources; false to release only unmanaged resources.
See Also
Reference
AudioEngine Class
AudioEngine Members
Microsoft.Xna.Framework.Audio Namespace
Platforms
Xbox 360, Windows XP SP2, Windows Vista