PropertyDictionary Class
Holds a set of properties used to define presence states or leaderboard column values.
Properties can be set and retrieved as loosely-typed boxed objects or with the strongly-typed SetValue and GetValue overloads. If properties are accessed using types different to those defined in the XLAST file, values will automatically be converted using the standard System.Convert behavior, in which case the property data may be boxed. No boxing is performed if properties and accessed using the same type that was defined in the XLAST file.
Namespace: Microsoft.Xna.Framework.GamerServices
Assembly: Microsoft.Xna.Framework.GamerServices (in microsoft.xna.framework.gamerservices.dll)
Syntax
public sealed class PropertyDictionary : IDictionary<string, Object>, ICollection<KeyValuePair<string, Object>>, IEnumerable<KeyValuePair<string, Object>>, IEnumerable
See Also
Reference
PropertyDictionary Members
Microsoft.Xna.Framework.GamerServices Namespace
Platforms
Xbox 360, Windows 7, Windows Vista, Windows XP