执行 SQL Server Native Client User-Defined 函数和进程返回代码 (OLE DB)

适用于:SQL ServerAzure SQL 数据库Azure SQL 托管实例Azure Synapse AnalyticsAnalytics Platform System (PDW)

在此示例中,将执行一个用户定义函数并输出返回代码。 IA64 平台不支持此示例。

本文需要AdventureWorks2022示例数据库,可以从 Microsoft SQL Server 示例和社区项目主页下载该数据库。

重要

请尽可能使用 Windows 身份验证。 如果 Windows 身份验证不可用,请在运行时提示用户输入其凭据。 不要将凭据存储在一个文件中。 如果必须保存凭据,应当用 Win32 crypto API(Win32 加密 API)加密它们。

示例

执行第一个 (Transact-SQL) 代码列表,以创建该应用程序使用的存储过程。

使用 ole32.lib 和 oleaut32.lib 编译并执行第二个 (C++) 代码列表。 此应用程序连接到您的计算机上默认的 SQL Server 实例。 在某些 Windows 操作系统上,您需要将 (localhost) 或 (local) 更改为您的 SQL Server 实例的名称。 若要连接到命名实例,请将连接字符串从 L"(local)" 更改为 L"(local)\\name",其中 name 是命名实例。 默认情况下,SQL Server Express 安装在命名实例中。 请确保 INCLUDE 环境变量包含包含 sqlncli.h 的目录。

执行第三个 (Transact-SQL) 代码列表,以删除该应用程序使用的存储过程。

USE AdventureWorks2022;
if exists (SELECT * FROM sys.objects WHERE object_id = OBJECT_ID(N'[fn_RectangleArea]'))  
   drop function fn_RectangleArea  
go  
  
CREATE FUNCTION fn_RectangleArea  
   (@Width int,   
@Height int )  
RETURNS int  
AS  
BEGIN  
  
   RETURN ( @Width * @Height )  
END  
GO  
// compile with: ole32.lib oleaut32.lib  
void InitializeAndEstablishConnection();  
#define UNICODE  
#define DBINITCONSTANTS  
#define INITGUID  
#define OLEDBVER 0x0250   // to include correct interfaces  
  
#include <windows.h>  
#include <stdio.h>  
#include <stddef.h>  
#include <iostream>  
#include <oledb.h>  
#include <oledberr.h>  
#include <sqlncli.h>  
using namespace std;  
  
IDBInitialize* pIDBInitialize = NULL;      
IDBCreateSession* pIDBCreateSession = NULL;  
IDBCreateCommand* pIDBCreateCommand = NULL;  
ICommandText* pICommandText = NULL;  
IRowset* pIRowset = NULL;  
ICommandWithParameters* pICommandWithParams = NULL;  
IAccessor* pIAccessor = NULL;  
IDBProperties* pIDBProperties = NULL;  
WCHAR* pStringsBuffer;  
DBBINDING* pBindings;  
const ULONG nInitProps = 4;  
DBPROP InitProperties[nInitProps];      
const ULONG nPropSet = 1;  
DBPROPSET rgInitPropSet[nPropSet];    
HRESULT hr;  
HACCESSOR hAccessor;  
const ULONG nParams = 3;   // No. of parameters in the command  
DBPARAMBINDINFO ParamBindInfo[nParams];  
ULONG i;  
ULONG cbColOffset = 0;  
  
DB_UPARAMS ParamOrdinals[nParams];  
DBROWCOUNT cNumRows = 0;  
DBPARAMS Params;  
  
// Declare array of DBBINDING structures, one for each parameter in the command  
DBBINDING acDBBinding[nParams];  
DBBINDSTATUS acDBBindStatus[nParams];  
  
// The following buffer is used to store parameter values.  
typedef struct tagSPROCPARAMS {  
   long lReturnValue;  
   long inParam1;  
   long inParam2;  
} SPROCPARAMS;  
  
int main() {  
   // The command to execute.  
   WCHAR* wCmdString = L"{? = CALL fn_RectangleArea(?, ?) }";  
   // WCHAR* wCmdString = L"EXEC ? = fn_RectangleVolume(?, ?)";  
  
   SPROCPARAMS sprocparams = {0,5,10};  
  
   // All the initialization stuff in a separate function.  
   InitializeAndEstablishConnection();  
  
   // Let us create a new session from the data source object.  
   if (FAILED(pIDBInitialize->QueryInterface( IID_IDBCreateSession,  
                                              (void**) &pIDBCreateSession))) {  
      cout << "Failed to access IDBCreateSession interface\n";  
      goto EXIT;  
   }  
  
   if ( FAILED(pIDBCreateSession->CreateSession( NULL,   
                                                 IID_IDBCreateCommand,   
                                                 (IUnknown**) &pIDBCreateCommand))) {  
      cout << "pIDBCreateSession->CreateSession failed\n";  
      goto EXIT;  
   }  
  
   // Create a Command  
   if (FAILED(pIDBCreateCommand->CreateCommand( NULL,   
                                                IID_ICommandText,   
                                                (IUnknown**) &pICommandText))) {  
      cout << "Failed to access ICommand interface\n";  
      goto EXIT;  
   }  
  
   // Set the command text.  
   if (FAILED(pICommandText->SetCommandText(DBGUID_DBSQL, wCmdString))) {  
      cout << "failed to set command text\n";  
      goto EXIT;  
   }  
  
   // Describe the command parameters (parameter name, provider specific name   
   // of the parameter's data type etc.) in an array of DBPARAMBINDINFO   
   // structures.  This information is then used by SetParameterInfo().  
   ParamBindInfo[0].pwszDataSourceType = L"DBTYPE_I4";  
   ParamBindInfo[0].pwszName = NULL;  
   ParamBindInfo[0].ulParamSize = sizeof(long);  
   ParamBindInfo[0].dwFlags = DBPARAMFLAGS_ISOUTPUT;  
   ParamBindInfo[0].bPrecision = 11;  
   ParamBindInfo[0].bScale = 0;  
   ParamOrdinals[0] = 1;  
  
   ParamBindInfo[1].pwszDataSourceType = L"DBTYPE_I4";  
   ParamBindInfo[1].pwszName = NULL;   // L"@inparam1";                 
   ParamBindInfo[1].ulParamSize = sizeof(long);  
   ParamBindInfo[1].dwFlags = DBPARAMFLAGS_ISINPUT;  
   ParamBindInfo[1].bPrecision = 11;  
   ParamBindInfo[1].bScale = 0;  
   ParamOrdinals[1] = 2;  
  
   ParamBindInfo[2].pwszDataSourceType = L"DBTYPE_I4";  
   ParamBindInfo[2].pwszName = NULL;   // L"@inparam2";   
   ParamBindInfo[2].ulParamSize = sizeof(long);  
   ParamBindInfo[2].dwFlags = DBPARAMFLAGS_ISINPUT;  
   ParamBindInfo[2].bPrecision = 11;  
   ParamBindInfo[2].bScale = 0;  
   ParamOrdinals[2] = 3;  
  
   // Set the parameters information.  
   if (FAILED(pICommandText->QueryInterface( IID_ICommandWithParameters,  
                                             (void**)&pICommandWithParams))) {  
      cout << "failed to obtain ICommandWithParameters\n";  
      goto EXIT;  
   }  
   if (FAILED(pICommandWithParams->SetParameterInfo( nParams,   
                                                     ParamOrdinals,   
                                                     ParamBindInfo))) {  
      cout << "failed in setting parameter info.(SetParameterInfo)\n";  
      goto EXIT;  
   }  
  
   // Describe the consumer buffer; initialize the array of DBBINDING structures.    
   // Each binding associates a single parameter to the consumer's buffer.  
   for ( i = 0 ; i < nParams ; i++ ) {  
      acDBBinding[i].obLength = 0;  
      acDBBinding[i].obStatus = 0;  
      acDBBinding[i].pTypeInfo = NULL;  
      acDBBinding[i].pObject = NULL;  
      acDBBinding[i].pBindExt = NULL;  
      acDBBinding[i].dwPart = DBPART_VALUE;  
      acDBBinding[i].dwMemOwner = DBMEMOWNER_CLIENTOWNED;  
      acDBBinding[i].dwFlags = 0;  
      acDBBinding[i].bScale = 0;  
   }   // for  
  
   acDBBinding[0].iOrdinal = 1;  
   acDBBinding[0].obValue = offsetof(SPROCPARAMS, lReturnValue);  
   acDBBinding[0].eParamIO = DBPARAMIO_OUTPUT;  
   acDBBinding[0].cbMaxLen = sizeof(long);  
   acDBBinding[0].wType = DBTYPE_I4;  
   acDBBinding[0].bPrecision = 11;  
  
   acDBBinding[1].iOrdinal = 2;  
   acDBBinding[1].obValue = offsetof(SPROCPARAMS, inParam1);  
   acDBBinding[1].eParamIO = DBPARAMIO_INPUT;  
   acDBBinding[1].cbMaxLen = sizeof(long);  
   acDBBinding[1].wType = DBTYPE_I4;  
   acDBBinding[1].bPrecision = 11;  
  
   acDBBinding[2].iOrdinal = 3;  
   acDBBinding[2].obValue = offsetof(SPROCPARAMS, inParam2);  
   acDBBinding[2].eParamIO = DBPARAMIO_INPUT;  
   acDBBinding[2].cbMaxLen = sizeof(long);  
   acDBBinding[2].wType = DBTYPE_I4;  
   acDBBinding[2].bPrecision = 11;  
  
   // Let us create an accessor from the above set of bindings.  
   hr = pICommandWithParams->QueryInterface( IID_IAccessor, (void**)&pIAccessor);  
   if (FAILED(hr))  
      cout << "Failed to get IAccessor interface\n";  
  
   hr = pIAccessor->CreateAccessor( DBACCESSOR_PARAMETERDATA,  
                                    nParams,   
                                    acDBBinding,   
                                    sizeof(SPROCPARAMS),   
                                    &hAccessor,  
                                    acDBBindStatus);  
   if (FAILED(hr))  
      cout << "failed to create accessor for the defined parameters\n";  
  
   // Initialize DBPARAMS structure for command execution. DBPARAMS specifies the  
   // parameter values in the command.  DBPARAMS is then passed to Execute.  
   Params.pData = &sprocparams;  
   Params.cParamSets = 1;  
   Params.hAccessor = hAccessor;  
  
   // Execute the command.  
   if (FAILED(hr = pICommandText->Execute( NULL,   
                                           IID_IRowset,   
                                           &Params,   
                                           &cNumRows,   
                                           (IUnknown **) &pIRowset))) {  
      cout << "failed to execute command\n";  
      goto EXIT;  
   }  
  
   printf("  Return value = %d\n", sprocparams.lReturnValue);  
  
   // Release result set without processing.  
   if (pIRowset != NULL)  
      pIRowset->Release();  
  
   // Release memory.  
   pIAccessor->ReleaseAccessor(hAccessor, NULL);  
   pIAccessor->Release();  
   pICommandWithParams->Release();  
   pICommandText->Release();  
   pIDBCreateCommand->Release();  
   pIDBCreateSession->Release();      
  
   if (FAILED(pIDBInitialize->Uninitialize()))  
      // Uninitialize is not required, but it fails if an interface  
      // has not been released.  This can be used for debugging.  
      cout << "Problem uninitializing\n";  
  
   pIDBInitialize->Release();  
  
   CoUninitialize();  
   return 0;  
  
EXIT:  
   if (pIAccessor != NULL)  
      pIAccessor->Release();  
   if (pICommandWithParams != NULL)  
      pICommandWithParams->Release();  
   if (pICommandText != NULL)  
      pICommandText->Release();  
   if (pIDBCreateCommand != NULL)  
      pIDBCreateCommand->Release();  
   if (pIDBCreateSession != NULL)  
      pIDBCreateSession->Release();  
   if (pIDBInitialize != NULL)  
      if (FAILED(pIDBInitialize->Uninitialize()))  
         // Uninitialize is not required, but it fails if an interface has   
         // not been released.  This can be used for debugging.  
         cout << "problem in uninitializing\n";  
      pIDBInitialize->Release();  
  
   CoUninitialize();  
}  
  
void InitializeAndEstablishConnection() {      
   // Initialize the COM library.  
   CoInitialize(NULL);  
  
   // Obtain access to the SQL Server native Client OLE DB provider.      
   hr = CoCreateInstance( CLSID_SQLNCLI11,   
                          NULL,   
                          CLSCTX_INPROC_SERVER,  
                          IID_IDBInitialize,   
                          (void **) &pIDBInitialize);  
  
   if (FAILED(hr))  
      cout << "Failed in CoCreateInstance()\n";  
  
   // Initialize the property values needed to establish the connection.  
   for ( i = 0 ; i < nInitProps ; i++ )  
      VariantInit(&InitProperties[i].vValue);  
  
   // Specify server name.  
   InitProperties[0].dwPropertyID = DBPROP_INIT_DATASOURCE;  
   InitProperties[0].vValue.vt = VT_BSTR;  
  
   // Replace "MySqlServer" with proper value.  
   InitProperties[0].vValue.bstrVal = SysAllocString(L"(local)");  
   InitProperties[0].dwOptions = DBPROPOPTIONS_REQUIRED;  
   InitProperties[0].colid = DB_NULLID;  
  
   // Specify database name.  
   InitProperties[1].dwPropertyID = DBPROP_INIT_CATALOG;  
   InitProperties[1].vValue.vt = VT_BSTR;  
   InitProperties[1].vValue.bstrVal = SysAllocString(L"AdventureWorks");  
   InitProperties[1].dwOptions = DBPROPOPTIONS_REQUIRED;  
   InitProperties[1].colid = DB_NULLID;  
  
   InitProperties[2].dwPropertyID = DBPROP_AUTH_INTEGRATED;  
   InitProperties[2].vValue.vt = VT_BSTR;  
   InitProperties[2].vValue.bstrVal = SysAllocString(L"SSPI");  
   InitProperties[2].dwOptions = DBPROPOPTIONS_REQUIRED;  
   InitProperties[2].colid = DB_NULLID;  
  
   // Now that properties are set, construct the DBPROPSET structure  
   // (rgInitPropSet).  The DBPROPSET structure is used to pass an array  
   // of DBPROP structures (InitProperties) to SetProperties method.  
   rgInitPropSet[0].guidPropertySet = DBPROPSET_DBINIT;  
   rgInitPropSet[0].cProperties = 4;  
   rgInitPropSet[0].rgProperties = InitProperties;  
  
   // Set initialization properties.  
   hr = pIDBInitialize->QueryInterface( IID_IDBProperties, (void **)&pIDBProperties);  
   if (FAILED(hr))  
      cout << "Failed to obtain IDBProperties interface.\n";  
  
   hr = pIDBProperties->SetProperties( nPropSet, rgInitPropSet);  
   if (FAILED(hr))  
      cout << "Failed to set initialization properties\n";  
  
   pIDBProperties->Release();  
  
   // Now we establish connection to the data source.  
   if (FAILED(pIDBInitialize->Initialize()))  
      cout << "Problem in initializing\n";  
}  
USE AdventureWorks2022;
drop function fn_RectangleArea  
go  

另请参阅

处理结果操作指南主题 (OLE DB)