FadeOutThemeAnimation 类

定义

表示从 UI 中删除或隐藏控件时应用于控件的预配置的不透明度动画。

public ref class FadeOutThemeAnimation sealed : Timeline
/// [Windows.Foundation.Metadata.Activatable(65536, Windows.Foundation.UniversalApiContract)]
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class FadeOutThemeAnimation final : Timeline
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
/// [Windows.Foundation.Metadata.Activatable(65536, "Windows.Foundation.UniversalApiContract")]
class FadeOutThemeAnimation final : Timeline
[Windows.Foundation.Metadata.Activatable(65536, typeof(Windows.Foundation.UniversalApiContract))]
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class FadeOutThemeAnimation : Timeline
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
[Windows.Foundation.Metadata.Activatable(65536, "Windows.Foundation.UniversalApiContract")]
public sealed class FadeOutThemeAnimation : Timeline
Public NotInheritable Class FadeOutThemeAnimation
Inherits Timeline
<FadeOutThemeAnimation ... />
继承
Object Platform::Object IInspectable DependencyObject Timeline FadeOutThemeAnimation
属性

Windows 要求

设备系列
Windows 10 (在 10.0.10240.0 中引入)
API contract
Windows.Foundation.UniversalApiContract (在 v1.0 中引入)

示例

以下示例将 FadeInThemeAnimation 和 FadeOutThemeAnimation 应用于矩形。

<StackPanel>
    <StackPanel.Resources>

        <!-- Theme animations like this can use the default behavior like
             this example or you could use properties like BeginTime and 
             Duration to tweak when and how quickly the animation occures. 
             If you want more control over a fade animation (e.g. just partial
             fade), you will need to use DoubleAnimation to animate the Opacity 
             property of the element you want to fade in or out. -->
        <Storyboard x:Name="EnterStoryboard">
            <FadeOutThemeAnimation Storyboard.TargetName="myRectangle" />
        </Storyboard>
        <Storyboard x:Name="ExitStoryboard">
            <FadeInThemeAnimation Storyboard.TargetName="myRectangle" />
        </Storyboard>
    </StackPanel.Resources>
    <Rectangle x:Name="myRectangle" 
               PointerEntered="Rectangle_PointerEntered" 
               PointerExited="Rectangle_PointerExited"   
               Fill="Blue" Width="200" Height="300" />
</StackPanel>
// When the pointer enters the rectangle space, the animation begins.
private void Rectangle_PointerEntered(object sender, PointerRoutedEventArgs e)
{
    EnterStoryboard.Begin();
}

private void Rectangle_PointerExited(object sender, PointerRoutedEventArgs e)
{
    ExitStoryboard.Begin();
}

构造函数

FadeOutThemeAnimation()

初始化 FadeOutThemeAnimation 类的新实例。

属性

AutoReverse

获取或设置一个值,该值指示时间线在完成向前迭代后是否按相反的顺序播放。

(继承自 Timeline)
BeginTime

获取或设置此 时间线 应开始的时间。

(继承自 Timeline)
Dispatcher

获取与此对象关联的 CoreDispatcherCoreDispatcher 表示可以访问 UI 线程上的 DependencyObject 的工具,即使代码是由非 UI 线程启动的。

(继承自 DependencyObject)
Duration

获取或设置此时间线播放的时间长度,而不是计数重复。

(继承自 Timeline)
FillBehavior

获取或设置一个值,该值指定动画在其活动周期结束时的行为方式。

(继承自 Timeline)
RepeatBehavior

获取或设置此时间线的重复行为。

(继承自 Timeline)
SpeedRatio

获取或设置相对于其父级的速率,此时此 时间线的进度。

(继承自 Timeline)
TargetName

获取或设置目标控件元素的引用名称。

TargetNameProperty

标识 TargetName 依赖属性。

方法

ClearValue(DependencyProperty)

清除依赖属性的本地值。

(继承自 DependencyObject)
GetAnimationBaseValue(DependencyProperty)

返回为依赖属性建立的任何基值,该基值适用于动画未处于活动状态的情况。

(继承自 DependencyObject)
GetValue(DependencyProperty)

DependencyObject 返回依赖属性的当前有效值。

(继承自 DependencyObject)
ReadLocalValue(DependencyProperty)

如果设置了本地值,则返回依赖属性的本地值。

(继承自 DependencyObject)
RegisterPropertyChangedCallback(DependencyProperty, DependencyPropertyChangedCallback)

注册通知函数,用于侦听此 DependencyObject 实例上对特定 DependencyProperty 的更改。

(继承自 DependencyObject)
SetValue(DependencyProperty, Object)

设置 DependencyObject 上依赖属性的本地值。

(继承自 DependencyObject)
UnregisterPropertyChangedCallback(DependencyProperty, Int64)

取消以前通过调用 RegisterPropertyChangedCallback 注册的更改通知。

(继承自 DependencyObject)

事件

Completed

Storyboard 对象完成播放时发生。

(继承自 Timeline)

适用于

另请参阅