DisplayManager.TryAcquireTargetsAndCreateEmptyState 方法

定义

尝试获取 DisplayTarget 对象集合的独占所有权,并创建一个空的可修改 DisplayState 对象,该对象支持连接到这些目标的路径。

public:
 virtual DisplayManagerResultWithState ^ TryAcquireTargetsAndCreateEmptyState(IIterable<DisplayTarget ^> ^ targets) = TryAcquireTargetsAndCreateEmptyState;
DisplayManagerResultWithState TryAcquireTargetsAndCreateEmptyState(IIterable<DisplayTarget> const& targets);
public DisplayManagerResultWithState TryAcquireTargetsAndCreateEmptyState(IEnumerable<DisplayTarget> targets);
function tryAcquireTargetsAndCreateEmptyState(targets)
Public Function TryAcquireTargetsAndCreateEmptyState (targets As IEnumerable(Of DisplayTarget)) As DisplayManagerResultWithState

参数

targets

IIterable<DisplayTarget>

IEnumerable<DisplayTarget>

将尝试获取其所有权的 DisplayTarget 对象的集合。

返回

DisplayManagerResultWithState 值。

适用于