Printing3DModelTexture.TileStyleU 属性

定义

获取或设置一个值,该值指示在 U 轴中应如何平铺以填充请求的总区域。

public:
 property Printing3DTextureEdgeBehavior TileStyleU { Printing3DTextureEdgeBehavior get(); void set(Printing3DTextureEdgeBehavior value); };
Printing3DTextureEdgeBehavior TileStyleU();

void TileStyleU(Printing3DTextureEdgeBehavior value);
public Printing3DTextureEdgeBehavior TileStyleU { get; set; }
var printing3DTextureEdgeBehavior = printing3DModelTexture.tileStyleU;
printing3DModelTexture.tileStyleU = printing3DTextureEdgeBehavior;
Public Property TileStyleU As Printing3DTextureEdgeBehavior

属性值

一个 值,该值指示在 U 轴中应如何平铺以填充整个请求区域。

适用于