Printing3DTexture2CoordMaterialGroup.Texture 属性

定义

获取或设置材料组的纹理。

public:
 property Printing3DModelTexture ^ Texture { Printing3DModelTexture ^ get(); void set(Printing3DModelTexture ^ value); };
Printing3DModelTexture Texture();

void Texture(Printing3DModelTexture value);
public Printing3DModelTexture Texture { get; set; }
var printing3DModelTexture = printing3DTexture2CoordMaterialGroup.texture;
printing3DTexture2CoordMaterialGroup.texture = printing3DModelTexture;
Public Property Texture As Printing3DModelTexture

属性值

材料组的纹理。

Windows 要求

设备系列
Windows 10 (在 10.0.10586.0 - for Xbox, see UWP features that aren't yet supported on Xbox 中引入)
API contract
Windows.Graphics.Printing3D.Printing3DContract (在 v2.0 中引入)

适用于