PlayToReceiver.PauseRequested 事件

定义

音频或视频播放已暂停时发生。

// Register
event_token PauseRequested(TypedEventHandler<PlayToReceiver, IInspectable const&> const& handler) const;

// Revoke with event_token
void PauseRequested(event_token const* cookie) const;

// Revoke with event_revoker
PlayToReceiver::PauseRequested_revoker PauseRequested(auto_revoke_t, TypedEventHandler<PlayToReceiver, IInspectable const&> const& handler) const;
public event TypedEventHandler<PlayToReceiver,object> PauseRequested;
function onPauseRequested(eventArgs) { /* Your code */ }
playToReceiver.addEventListener("pauserequested", onPauseRequested);
playToReceiver.removeEventListener("pauserequested", onPauseRequested);
- or -
playToReceiver.onpauserequested = onPauseRequested;
Public Custom Event PauseRequested As TypedEventHandler(Of PlayToReceiver, Object) 

事件类型

注解

有关创建软件“播放到”接收器的示例,请参阅 媒体强制转换

async void receiver_PauseRequested(
    Windows.Media.PlayTo.PlayToReceiver sender,
    object args)
{
    await dispatcher.RunAsync(
        Windows.UI.Core.CoreDispatcherPriority.Normal, () =>
        {
            VideoPlayer.Pause();
        });
}
Async Sub receiver_PauseRequested(
    sender As Windows.Media.PlayTo.PlayToReceiver,
    args As Object)

    Await Dispatcher.RunAsync(
        Windows.UI.Core.CoreDispatcherPriority.Normal,
        Sub()
            VideoPlayer.Pause()
        End Sub)
End Sub

适用于

另请参阅