PlayToReceiver.TimeUpdateRequested 事件
定义
重要
一些信息与预发行产品相关,相应产品在发行之前可能会进行重大修改。 对于此处提供的信息,Microsoft 不作任何明示或暗示的担保。
在当前播放位置更改时发生。
// Register
event_token TimeUpdateRequested(TypedEventHandler<PlayToReceiver, IInspectable const&> const& handler) const;
// Revoke with event_token
void TimeUpdateRequested(event_token const* cookie) const;
// Revoke with event_revoker
PlayToReceiver::TimeUpdateRequested_revoker TimeUpdateRequested(auto_revoke_t, TypedEventHandler<PlayToReceiver, IInspectable const&> const& handler) const;
public event TypedEventHandler<PlayToReceiver,object> TimeUpdateRequested;
function onTimeUpdateRequested(eventArgs) { /* Your code */ }
playToReceiver.addEventListener("timeupdaterequested", onTimeUpdateRequested);
playToReceiver.removeEventListener("timeupdaterequested", onTimeUpdateRequested);
- or -
playToReceiver.ontimeupdaterequested = onTimeUpdateRequested;
Public Custom Event TimeUpdateRequested As TypedEventHandler(Of PlayToReceiver, Object)
事件类型
TypedEventHandler<PlayToReceiver,IInspectable>
注解
有关创建软件“播放到”接收器的示例,请参阅 媒体转换。
async void receiver_TimeUpdateRequested(
Windows.Media.PlayTo.PlayToReceiver sender,
object args)
{
await dispatcher.RunAsync(
Windows.UI.Core.CoreDispatcherPriority.Normal, () =>
{
if (VideoPlayer.Position != null)
receiver.NotifyTimeUpdate(VideoPlayer.Position);
});
}
Async Sub receiver_TimeUpdateRequested(
sender As Windows.Media.PlayTo.PlayToReceiver,
args As Object)
Await Dispatcher.RunAsync(
Windows.UI.Core.CoreDispatcherPriority.Normal,
Sub()
receiver.NotifyTimeUpdate(VideoPlayer.Position)
End Sub)
End Sub