PeerFinder.Role 属性

定义

获取或设置应用在对等连接中的角色。

public:
 static property PeerRole Role { PeerRole get(); void set(PeerRole value); };
static PeerRole Role();

static void Role(PeerRole value);
public static PeerRole Role { get; set; }
var peerRole = PeerFinder.role;
PeerFinder.role = peerRole;
Public Shared Property Role As PeerRole

属性值

应用在对等连接中的角色。

Windows 要求

应用功能
ID_CAP_NETWORKING [Windows Phone] ID_CAP_NETWORKING [Windows Phone] proximity ID_CAP_PROXIMITY [Windows Phone]

示例

// Default to the peer role.
Windows.Networking.Proximity.PeerRole appRole = Windows.Networking.Proximity.PeerRole.Peer;
bool launchedByTap = false;

protected override void OnNavigatedTo(NavigationEventArgs e)
{
    LaunchActivatedEventArgs launchArgs = e.Parameter as LaunchActivatedEventArgs;

    if (launchArgs.Arguments.Contains("Windows.Networking.Proximity.PeerFinder:StreamSocket"))
    {
        launchedByTap = true;

        if (launchArgs.Arguments.Contains("Role=Host"))
        {
            appRole = Windows.Networking.Proximity.PeerRole.Host;
        }
        else if (launchArgs.Arguments.Contains("Role=Client"))
        {
            appRole = Windows.Networking.Proximity.PeerRole.Client;
        }
        else
        {
            appRole = Windows.Networking.Proximity.PeerRole.Peer;
        }
    }
}

bool started = false;

// Click event for "Advertise" button.
void AdvertiseForPeers(object sender, RoutedEventArgs e)
{
    if (!started)
    {
        Windows.Networking.Proximity.PeerFinder.DisplayName = DisplayNameTextBox.Text;

        if ((Windows.Networking.Proximity.PeerFinder.SupportedDiscoveryTypes &
             Windows.Networking.Proximity.PeerDiscoveryTypes.Triggered) ==
             Windows.Networking.Proximity.PeerDiscoveryTypes.Triggered)
        {
            Windows.Networking.Proximity.PeerFinder.TriggeredConnectionStateChanged +=
                TriggeredConnectionStateChanged;

            WriteMessageText("You can tap to connect a peer device that is " +
                             "also advertising for a connection.\n");
        }
        else
        {
            WriteMessageText("Tap to connect is not supported.\n");
        }

        if ((Windows.Networking.Proximity.PeerFinder.SupportedDiscoveryTypes &
             Windows.Networking.Proximity.PeerDiscoveryTypes.Browse) !=
             Windows.Networking.Proximity.PeerDiscoveryTypes.Browse)
        {
            WriteMessageText("Peer discovery using Wi-Fi Direct is not supported.\n");
        }

        // Set the peer role selected by the user.  
        if (launchedByTap)
        {
            Windows.Networking.Proximity.PeerFinder.Role = appRole;
        }
        else
        {
            switch (GetRoleFromUser())
            {
                case "Peer":
                    Windows.Networking.Proximity.PeerFinder.Role =
                        Windows.Networking.Proximity.PeerRole.Peer;
                    break;
                case "Host":
                    Windows.Networking.Proximity.PeerFinder.Role =
                        Windows.Networking.Proximity.PeerRole.Host;
                    break;
                case "Client":
                    Windows.Networking.Proximity.PeerFinder.Role =
                        Windows.Networking.Proximity.PeerRole.Client;
                    break;
            }
        }

        // Set discoveryData property with user supplied text. 
        var discData = GetDiscoveryDataFromUser();
        var writer = new Windows.Storage.Streams.DataWriter(
            new Windows.Storage.Streams.InMemoryRandomAccessStream());
        writer.WriteString(discData);
        Windows.Networking.Proximity.PeerFinder.DiscoveryData =
            writer.DetachBuffer();

        Windows.Networking.Proximity.PeerFinder.Start();
        started = true;
    }
}

// Write a message to MessageBlock on the UI thread.
private Windows.UI.Core.CoreDispatcher messageDispatcher = Window.Current.CoreWindow.Dispatcher;
async private void WriteMessageText(string message, bool overwrite = false)
{
    await messageDispatcher.RunAsync(Windows.UI.Core.CoreDispatcherPriority.Normal,
        () =>
        {
            if (overwrite)
                MessageBlock.Text = message;
            else
                MessageBlock.Text += message;
        });
}

注解

Role 属性用于多对等应用连接,以标识对等应用是 主机 还是 客户端,或者对等应用是否作为对等方参与双 对等连接。 对于多对等应用连接,必须在调用 Start 方法之前设置 Role 属性。 如果未设置 Role 属性,则默认值为 Peer

在多对等应用方案中,角色标识应用连接的功能。 主机应用最多可以连接到五个客户端应用。 主机 应用只能发现播发为 客户端 应用的应用。 客户端 应用只能发现播发为 主机 应用的应用。 对等角色标识双应用方案。 因此, 对等 应用只能发现其他 对等 应用。 相同的规则适用于使用点击手势连接的对等应用。 例如,广告为 主机 应用的应用只能点击以连接到广告为 客户端 应用的应用。

适用于

另请参阅