D3DKMT_WDDM_1_2_CAPS 结构

预留给系统使用。 请勿在驱动程序中使用。

语法

typedef struct _D3DKMT_WDDM_1_2_CAPS {
  D3DKMDT_PREEMPTION_CAPS PreemptionCaps;
  union {
    struct {
      UINT SupportNonVGA  :1;
      UINT SupportSmoothRotation  :1;
      UINT SupportPerEngineTDR  :1;
      UINT SupportKernelModeCommandBuffer  :1;
      UINT SupportCCD  :1;
      UINT SupportSoftwareDeviceBitmaps  :1;
      UINT SupportGammaRamp  :1;
      UINT SupportHWCursor  :1;
      UINT SupportHWVSync  :1;
      UINT SupportSurpriseRemovalInHibernation  :1;
      UINT Reserved  :22;
    };
    UINT   Value;
  };
} D3DKMT_WDDM_1_2_CAPS;

成员

PreemptionCaps

SupportNonVGA

SupportSmoothRotation

SupportPerEngineTDR

SupportKernelModeCommandBuffer

SupportCCD

SupportSoftwareDeviceBitmaps

SupportGammaRamp

SupportHWCursor

SupportHWVSync

SupportSurpriseRemovalInHibernation

Reserved

要求

最低受支持的客户端

Windows 8

最低受支持的服务器

Windows Server 2012

标头

D3dkmdt.h (包括 D3dkmdt.h)