createHatchBrush 函数 (wingdi.h)

CreateHatchBrush 函数创建具有指定阴影图案和颜色的逻辑画笔。

语法

HBRUSH CreateHatchBrush(
  [in] int      iHatch,
  [in] COLORREF color
);

参数

[in] iHatch

画笔的阴影样式。 此参数的取值可为下列值之一:

含义
HS_BDIAGONAL
从左到右阴影向上 45 度
HS_CROSS
横向缩放与纵向阴影线
HS_DIAGCROSS
45 度交叉截断
HS_FDIAGONAL
从左到右阴影下 45 度
HS_HORIZONTAL
水平阴影
HS_VERTICAL
垂直阴影

[in] color

用于阴影的画笔的前景色。 若要创建 COLORREF 颜色值,请使用 RGB 宏。

返回值

如果函数成功,则返回值将标识逻辑画笔。

如果函数失败,则返回值为 NULL。

注解

画笔是系统用于绘制填充形状内部的位图。

应用程序通过调用 CreateHatchBrush 创建画笔后,可以通过调用 SelectObject 函数将画笔选择到任何设备上下文中。 它还可以调用 SetBkMode 来影响画笔的呈现。

如果应用程序使用阴影画笔以匹配的颜色填充父窗口和子窗口的背景,则必须在绘制子窗口的背景之前设置画笔原点。 可以通过调用 SetBrushOrgEx 函数来执行此操作。 应用程序可以通过调用 GetBrushOrgEx 函数来检索当前画笔原点。

如果不再需要画笔,请调用 DeleteObject 函数将其删除。

Icm: 创建画笔时未定义任何颜色。 但是,将画笔选入启用了 ICM 的设备上下文时,将执行颜色管理。

示例

以下示例创建具有指定阴影图案和颜色的逻辑画笔。 还可以将阴影画笔背景设置为透明或不透明。


#include <windows.h>
#include <stdlib.h>
#include <string.h>
#include <tchar.h>
#include <stddef.h>


#include <gdiplus.h>
#include <assert.h>

using namespace Gdiplus;

// Reference to the GDI+ static library).
#pragma comment (lib,"Gdiplus.lib")

// Global variables

// The main window class name.
static TCHAR szWindowClass[] = _T("win32app");


// The string that appears in the application's title bar.
static TCHAR szTitle[] = _T("Win32 Application Hatch Brush");

HINSTANCE hInst;

#define BTN_MYBUTTON_ID_1    503
#define BTN_MYBUTTON_ID_2    504


// Forward declarations of functions included in this code module:
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);

int WINAPI WinMain(HINSTANCE hInstance,
                   HINSTANCE hPrevInstance,
                   LPSTR lpCmdLine,
                   int nCmdShow)
{
    UNREFERENCED_PARAMETER(lpCmdLine);
    UNREFERENCED_PARAMETER(hPrevInstance);

    WNDCLASSEX wcex;

    wcex.cbSize = sizeof(WNDCLASSEX);
    wcex.style          = CS_HREDRAW | CS_VREDRAW;
    wcex.lpfnWndProc    = WndProc;
    wcex.cbClsExtra     = 0;
    wcex.cbWndExtra     = 0;
    wcex.hInstance      = hInstance;
    wcex.hIcon          = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_APPLICATION));
    wcex.hCursor        = LoadCursor(NULL, IDC_ARROW);
    wcex.hbrBackground  = (HBRUSH)(COLOR_WINDOW+1);
    wcex.lpszMenuName   = NULL;
    wcex.lpszClassName  = szWindowClass;
    wcex.hIconSm        = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_APPLICATION));

    if (!RegisterClassEx(&wcex))
    {
        MessageBox(NULL,
            _T("Call to RegisterClassEx failed!"),
            _T("Win32 Guided Tour"),
            NULL);

        return 1;
    }

    hInst = hInstance; // Store instance handle in our global variable

    // The parameters to CreateWindow:
    // szWindowClass: the name of the application
    // szTitle: the text that appears in the title bar
    // WS_OVERLAPPEDWINDOW: the type of window to create
    // CW_USEDEFAULT, CW_USEDEFAULT: initial position (x, y)
    // 500, 100: initial size (width, length)
    // NULL: the parent of this window
    // NULL: this application does not have a menu bar
    // hInstance: the first parameter from WinMain
    // NULL: not used in this application
    HWND hWnd = CreateWindow(
        szWindowClass,
        szTitle,
        WS_OVERLAPPEDWINDOW,
        CW_USEDEFAULT, CW_USEDEFAULT,
        1000, 500,
        NULL,
        NULL,
        hInstance,
        NULL
    );

    if (!hWnd)
    {
        MessageBox(NULL,
            _T("Call to CreateWindow failed!"),
            _T("Win32 Guided Tour"),
            NULL);

        return 1;
    }

    // Create button controls.
    CreateWindowEx(NULL, L"BUTTON", L"Transparent", WS_VISIBLE | WS_CHILD,
        35, 35, 120, 20, hWnd, (HMENU)BTN_MYBUTTON_ID_1, NULL, NULL);

    CreateWindowEx(NULL, L"BUTTON", L"Opaque", WS_VISIBLE | WS_CHILD,
        35, 65, 120, 20, hWnd, (HMENU)BTN_MYBUTTON_ID_2, NULL, NULL);

    // The parameters to ShowWindow:
    // hWnd: the value returned from CreateWindow
    // nCmdShow: the fourth parameter from WinMain
    ShowWindow(hWnd,
        nCmdShow);
    UpdateWindow(hWnd);

    // Main message loop:
    MSG msg;
    while (GetMessage(&msg, NULL, 0, 0))
    {
        TranslateMessage(&msg);
        DispatchMessage(&msg);
    }

    return (int) msg.wParam;
}

/***
 *    This function creates the following rectangles:
 *        1.    An outer rectangle using a solid brush with blue background.
 *        2.    An inner rectangle using a hatch brush with red horizontal lines and yellow background.
 *    It makes the background of the inner rectangle transparent or opaque in function of the user's input.
 *    Inputs: 
 *        1.    hdc, the display device context.
 *        2.    transparent, the hatch brush background user's value; true if transparent, false if opaque.
 ***/
VOID SetHatchBrushBackground(HDC hdc, bool transparent)
{
    // Define a brush handle.
    HBRUSH hBrush;

    // Create a solid blue brush.
    hBrush = CreateSolidBrush (RGB(0, 0, 255));

    // Associate the brush with the display device context.
    SelectObject (hdc, hBrush);

    // Draw a rectangle with blue background.
    Rectangle (hdc,  400,40,800,400);


    // Create a hatch brush that draws horizontal red lines.
    hBrush = CreateHatchBrush(HatchStyleHorizontal, RGB(255, 0, 0));

    // Set the background color to yellow.
    SetBkColor(hdc, RGB(255, 255, 0));


    // Select the hatch brush background transparency based on user's input.
    if (transparent == true)
        // Make the hatch brush background transparent.
        // This displays the outer rectangle blue background.
        SetBkMode(hdc, TRANSPARENT);
    else
        // Make the hatch brush background opaque.
        // This displays the inner rectangle yellow background.
        SetBkMode(hdc, OPAQUE);

    // Associate the hatch brush with the current device context.
    SelectObject(hdc, hBrush);

    // Draw a rectangle with the specified hatch brush.
    Rectangle(hdc,  500,130,700,300);

}

//
//  FUNCTION: WndProc(HWND, UINT, WPARAM, LPARAM)
//
//  PURPOSE:  Processes messages for the main window.
//
//  WM_PAINT    - Paint the main window
//  WM_DESTROY  - post a quit message and return
//
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
    PAINTSTRUCT ps;
    HDC hdc;
    TCHAR greeting[] = _T("Select your brush background.");
    TCHAR wmId;
    TCHAR wmEvent;


    switch (message)
    {
    case WM_PAINT:
        hdc = BeginPaint(hWnd, &ps);

        // Start application-specific layout section.
        // Just print the greeting string in the top left corner.
        TextOut(hdc,
            5, 5,
            greeting, (int)_tcslen(greeting));
        // End application-specific layout section.

        // Draw rectangles using hatch brush.
        SetHatchBrushBackground(hdc, true);


        EndPaint(hWnd, &ps);
        break;

    case WM_COMMAND:
        wmId    = LOWORD(wParam);
        wmEvent = HIWORD(wParam);
        hdc = GetDC(hWnd);

        switch (wmId) {

            case BTN_MYBUTTON_ID_1:
                // Draw the inner rectangle using a hatch brush transparent background.
                SetHatchBrushBackground(hdc, true);
                MessageBox(hWnd, _T("Hatch brush background is TRANSPARENT"), _T("Information"), MB_OK);
                break;

            case BTN_MYBUTTON_ID_2:
                // Draw the inner rectangle using a hatch brush opaque background.
                SetHatchBrushBackground(hdc, false);
                MessageBox(hWnd, _T("Hatch brush background is OPAQUE"), _T("Information"), MB_OK);
                break;
        }
        break;

    case WM_DESTROY:
        PostQuitMessage(0);
        break;


    default:
        return DefWindowProc(hWnd, message, wParam, lParam);
        break;
    }

    return 0;
}

要求

要求
最低受支持的客户端 Windows 2000 Professional [仅限桌面应用]
最低受支持的服务器 Windows 2000 Server [仅限桌面应用]
目标平台 Windows
标头 wingdi.h (包括 Windows.h)
Library Gdi32.lib
DLL Gdi32.dll

另请参阅

画笔函数

画笔概述

COLORREF

CreateDIBPatternBrush

CreateDIBPatternBrushPt

CreatePatternBrush

CreateSolidBrush

DeleteObject

GetBrushOrgEx

RGB

SelectObject

SetBkMode

SetBrushOrgEx