D3D12_FEATURE_DATA_D3D12_OPTIONS13 结构 (d3d12.h)

语法

typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS13 {
  BOOL UnrestrictedBufferTextureCopyPitchSupported;
  BOOL UnrestrictedVertexElementAlignmentSupported;
  BOOL InvertedViewportHeightFlipsYSupported;
  BOOL InvertedViewportDepthFlipsZSupported;
  BOOL TextureCopyBetweenDimensionsSupported;
  BOOL AlphaBlendFactorSupported;
} D3D12_FEATURE_DATA_D3D12_OPTIONS13;

成员

UnrestrictedBufferTextureCopyPitchSupported

类型:_Out_ BOOL

UnrestrictedVertexElementAlignmentSupported

类型:_Out_ BOOL

InvertedViewportHeightFlipsYSupported

类型:_Out_ BOOL

InvertedViewportDepthFlipsZSupported

类型:_Out_ BOOL

TextureCopyBetweenDimensionsSupported

类型:_Out_ BOOL

AlphaBlendFactorSupported

类型:_Out_ BOOL

要求

   
最低受支持的客户端 Windows 11版本 22H2;或 DirectX 12 Agility SDK 1.6 或更高版本
标头 d3d12.h