CD3DX12_PIPELINE_STATE_STREAM_FLAGS 结构

一种帮助程序结构,用于将管道状态标志描述为适合流描述的单个对象。

语法

struct CD3DX12_PIPELINE_STATE_STREAM_FLAGS {
                                      CD3DX12_PIPELINE_STATE_STREAM_FLAGS;
                                      CD3DX12_PIPELINE_STATE_STREAM_FLAGS(D3D12_PIPELINE_STATE_FLAGS const &i);
  CD3DX12_PIPELINE_STATE_STREAM_FLAGS operator=(D3D12_PIPELINE_STATE_FLAGS const& i);
                                      operator D3D12_PIPELINE_STATE_FLAGS() const;
};

成员

CD3DX12_PIPELINE_STATE_STREAM_FLAGS

创建CD3DX12_PIPELINE_STATE_STREAM_FLAGS的未初始化的新实例。

CD3DX12_PIPELINE_STATE_STREAM_FLAGS (D3D12_PIPELINE_STATE_FLAGS const &i)

创建CD3DX12_PIPELINE_STATE_STREAM_FLAGS的新实例,该实例使用从i(D3D12_PIPELINE_STATE_FLAGS结构)复制的子对象类型D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_FLAGS和子对象数据初始化。

operator= (D3D12_PIPELINE_STATE_FLAGS const& i)

复制赋值运算符。

operator D3D12_PIPELINE_STATE_FLAGS () const

隐式转换为 D3D12_PIPELINE_STATE_FLAGS 结构。

备注

CD3DX12_PIPELINE_STATE_STREAM_FLAGS是 CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT 模板的 typedef 专用化,定义如下:

typedef CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT<D3D12_PIPELINE_STATE_FLAGS, D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_FLAGS>
    CD3DX12_PIPELINE_STATE_STREAM_FLAGS;
          

要求

要求
标头
D3dx12.h

另请参阅

D3D12 的帮助程序结构

CD3DX12_PIPELINE_STATE_STREAM_SUBOBJECT

D3D12_PIPELINE_STATE_SUBOBJECT_TYPE