AnimatedVisualPlayer.Stretch 属性

定义

获取或设置一个值,该值描述应如何拉伸动画视觉对象以填充目标矩形。

public:
 property Stretch Stretch { Stretch get(); void set(Stretch value); };
/// [get: Microsoft.UI.Xaml.CustomAttributes.MUXPropertyChangedCallback(enable=true)]
/// [get: Microsoft.UI.Xaml.CustomAttributes.MUXPropertyDefaultValue(value="winrt::Stretch::Uniform")]
/// [set: Microsoft.UI.Xaml.CustomAttributes.MUXPropertyChangedCallback(enable=true)]
/// [set: Microsoft.UI.Xaml.CustomAttributes.MUXPropertyDefaultValue(value="winrt::Stretch::Uniform")]
Stretch Stretch();

void Stretch(Stretch value);
/// [Microsoft.UI.Xaml.CustomAttributes.MUXPropertyChangedCallback(enable=true)]
/// [Microsoft.UI.Xaml.CustomAttributes.MUXPropertyDefaultValue(value="winrt::Stretch::Uniform")]
/// [get: Microsoft.UI.Xaml.CustomAttributes.MUXPropertyChangedCallback(enable=true)]
/// [get: Microsoft.UI.Xaml.CustomAttributes.MUXPropertyDefaultValue(value="winrt::Stretch::Uniform")]
/// [set: Microsoft.UI.Xaml.CustomAttributes.MUXPropertyChangedCallback(enable=true)]
/// [set: Microsoft.UI.Xaml.CustomAttributes.MUXPropertyDefaultValue(value="winrt::Stretch::Uniform")]
Stretch Stretch();

void Stretch(Stretch value);
public Stretch Stretch { [Microsoft.UI.Xaml.CustomAttributes.MUXPropertyChangedCallback(enable=true)] [Microsoft.UI.Xaml.CustomAttributes.MUXPropertyDefaultValue(value="winrt::Stretch::Uniform")] get; [Microsoft.UI.Xaml.CustomAttributes.MUXPropertyChangedCallback(enable=true)] [Microsoft.UI.Xaml.CustomAttributes.MUXPropertyDefaultValue(value="winrt::Stretch::Uniform")] set; }
[Microsoft.UI.Xaml.CustomAttributes.MUXPropertyChangedCallback(enable=true)]
[Microsoft.UI.Xaml.CustomAttributes.MUXPropertyDefaultValue(value="winrt::Stretch::Uniform")]
public Stretch Stretch { [Microsoft.UI.Xaml.CustomAttributes.MUXPropertyChangedCallback(enable=true)] [Microsoft.UI.Xaml.CustomAttributes.MUXPropertyDefaultValue(value="winrt::Stretch::Uniform")] get; [Microsoft.UI.Xaml.CustomAttributes.MUXPropertyChangedCallback(enable=true)] [Microsoft.UI.Xaml.CustomAttributes.MUXPropertyDefaultValue(value="winrt::Stretch::Uniform")] set; }
var stretch = animatedVisualPlayer.stretch;
animatedVisualPlayer.stretch = stretch;
Public Property Stretch As Stretch

属性值

一个 值,该值描述应如何拉伸动画视觉对象以填充目标矩形。 默认值为 Uniform

属性
Microsoft.UI.Xaml.CustomAttributes.MUXPropertyChangedCallbackAttribute Microsoft.UI.Xaml.CustomAttributes.MUXPropertyDefaultValueAttribute

适用于