TouchEventArgs.TouchDevice 屬性
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
他會得到引發事件的觸感。
public:
property System::Windows::Input::TouchDevice ^ TouchDevice { System::Windows::Input::TouchDevice ^ get(); };
public System.Windows.Input.TouchDevice TouchDevice { get; }
member this.TouchDevice : System.Windows.Input.TouchDevice
Public ReadOnly Property TouchDevice As TouchDevice
屬性值
那個引發事件的觸碰。
範例
以下範例處理 TouchUp 發生在 Canvas的事件。 它會 Captured 檢查該屬性,以確認引發事件的裝置是否被擷取到 Canvas。 如果是,就會 TouchDevice 被釋放。
這個範例是類別概述中另一個較大範例 TouchDevice 的一部分。
private void canvas_TouchUp(object sender, TouchEventArgs e)
{
Canvas _canvas = (Canvas)sender as Canvas;
if (_canvas != null && e.TouchDevice.Captured == _canvas)
{
_canvas.ReleaseTouchCapture(e.TouchDevice);
}
}
' Touch Up
Private Sub canvas_TouchUp(ByVal sender As System.Object, ByVal e As System.Windows.Input.TouchEventArgs)
Dim _canvas As Canvas = CType(sender, Canvas)
If (_canvas IsNot Nothing AndAlso e.TouchDevice.Captured Is _canvas) Then
_canvas.ReleaseTouchCapture(e.TouchDevice)
End If
End Sub