ObjRef 類別

定義

儲存所有產生代理伺服器以與遠端物件通訊所需的相關資訊。

public ref class ObjRef : System::Runtime::Serialization::IObjectReference, System::Runtime::Serialization::ISerializable
[System.Serializable]
public class ObjRef : System.Runtime.Serialization.IObjectReference, System.Runtime.Serialization.ISerializable
[System.Serializable]
[System.Runtime.InteropServices.ComVisible(true)]
public class ObjRef : System.Runtime.Serialization.IObjectReference, System.Runtime.Serialization.ISerializable
[System.Serializable]
[System.Runtime.InteropServices.ComVisible(true)]
[System.Security.SecurityCritical]
public class ObjRef : System.Runtime.Serialization.IObjectReference, System.Runtime.Serialization.ISerializable
[<System.Serializable>]
type ObjRef = class
    interface IObjectReference
    interface ISerializable
[<System.Serializable>]
[<System.Runtime.InteropServices.ComVisible(true)>]
type ObjRef = class
    interface IObjectReference
    interface ISerializable
[<System.Serializable>]
[<System.Runtime.InteropServices.ComVisible(true)>]
[<System.Security.SecurityCritical>]
type ObjRef = class
    interface IObjectReference
    interface ISerializable
Public Class ObjRef
Implements IObjectReference, ISerializable
繼承
ObjRef
屬性
實作

範例

以下程式碼範例展示了自訂 的使用 ObjRef。 要查看測試自訂 ObjRef的啟用碼,請參閱該方法的範例 RegisterWellKnownServiceType

// a custom ObjRef class that outputs its status
[System::Security::Permissions::SecurityPermissionAttribute(
   System::Security::Permissions::SecurityAction::Demand, 
   Flags=System::Security::Permissions::SecurityPermissionFlag::SerializationFormatter)]
[System::Security::Permissions::SecurityPermissionAttribute
(System::Security::Permissions::SecurityAction::Demand, 
Flags=System::Security::Permissions::SecurityPermissionFlag::Infrastructure)]	
[System::Security::Permissions::SecurityPermissionAttribute
(System::Security::Permissions::SecurityAction::InheritanceDemand, 
Flags=System::Security::Permissions::SecurityPermissionFlag::Infrastructure)]
public ref class MyObjRef: public ObjRef
{
private:

   // only instantiate using marshaling or deserialization
   MyObjRef(){}

public:
   MyObjRef( MarshalByRefObject^ o, Type^ t )
      : ObjRef( o, t )
   {
      Console::WriteLine( "Created MyObjRef." );
      ORDump();
   }

   MyObjRef( SerializationInfo^ i, StreamingContext c )
      : ObjRef( i, c )
   {
      Console::WriteLine( "Deserialized MyObjRef." );
   }

   virtual void GetObjectData( SerializationInfo^ s, StreamingContext c ) override
   {
      // After calling the base method, change the type from ObjRef to MyObjRef
      ObjRef::GetObjectData( s, c );
      s->SetType( GetType() );
      Console::WriteLine( "Serialized MyObjRef." );
   }

   virtual Object^ GetRealObject( StreamingContext context ) override
   {
      if ( IsFromThisAppDomain() || IsFromThisProcess() )
      {
         Console::WriteLine( "Returning actual Object^ referenced by MyObjRef." );
         return ObjRef::GetRealObject( context );
      }
      else
      {
         Console::WriteLine( "Returning proxy to remote Object^." );
         return RemotingServices::Unmarshal( this );
      }
   }

   void ORDump()
   {
      Console::WriteLine( " --- Reporting MyObjRef Info --- " );
      Console::WriteLine( "Reference to {0}.", TypeInfo->TypeName );
      Console::WriteLine( "URI is {0}.", URI );
      Console::WriteLine( "\nWriting EnvoyInfo: " );
      if ( EnvoyInfo != nullptr )
      {
         IMessageSink^ EISinks = EnvoyInfo->EnvoySinks;
         while ( EISinks != nullptr )
         {
            Console::WriteLine( "\tSink: {0}", EISinks );
            EISinks = EISinks->NextSink;
         }
      }
      else
            Console::WriteLine( "\t {no sinks}" );

      Console::WriteLine( "\nWriting ChannelInfo: " );
      for ( int i = 0; i < ChannelInfo->ChannelData->Length; i++ )
         Console::WriteLine( "\tChannel: {0}", ChannelInfo->ChannelData[ i ] );
      Console::WriteLine( " ----------------------------- " );
   }

};

// a class that uses MyObjRef
public ref class LocalObject: public MarshalByRefObject
{
public:

   // overriding CreateObjRef will allow us to return a custom ObjRef
   [System::Security::Permissions::SecurityPermissionAttribute
   (System::Security::Permissions::SecurityAction::LinkDemand,
   Flags=System::Security::Permissions::SecurityPermissionFlag::Infrastructure)]
   virtual ObjRef^ CreateObjRef( Type^ t ) override
   {
      return gcnew MyObjRef( this,t );
   }
};
// a custom ObjRef class that outputs its status
public class MyObjRef : ObjRef {

   // only instantiate using marshaling or deserialization
   private MyObjRef() { }

   public MyObjRef(MarshalByRefObject o, Type t) : base(o, t)  {
      Console.WriteLine("Created MyObjRef.");
      ORDump();
   }

   public MyObjRef(SerializationInfo i, StreamingContext c) : base(i, c) {
      Console.WriteLine("Deserialized MyObjRef.");
   }

   public override void GetObjectData(SerializationInfo s, StreamingContext c) {
      // After calling the base method, change the type from ObjRef to MyObjRef
      base.GetObjectData(s, c);
      s.SetType(GetType());
      Console.WriteLine("Serialized MyObjRef.");
   }

   public override Object GetRealObject(StreamingContext context) {

      if ( IsFromThisAppDomain() || IsFromThisProcess() ) {
         Console.WriteLine("Returning actual object referenced by MyObjRef.");
         return base.GetRealObject(context);
      }
      else {
         Console.WriteLine("Returning proxy to remote object.");
         return RemotingServices.Unmarshal(this);
      }
   }

   public void ORDump() {

      Console.WriteLine(" --- Reporting MyObjRef Info --- ");
      Console.WriteLine("Reference to {0}.", TypeInfo.TypeName);
      Console.WriteLine("URI is {0}.", URI);
      Console.WriteLine("\nWriting EnvoyInfo: ");

      if ( EnvoyInfo != null) {

         IMessageSink EISinks = EnvoyInfo.EnvoySinks;
         while (EISinks != null) {
            Console.WriteLine("\tSink: " + EISinks.ToString());
            EISinks = EISinks.NextSink;
         }
      }
      else
        {
            Console.WriteLine("\t {no sinks}");
        }

        Console.WriteLine("\nWriting ChannelInfo: ");
      for (int i = 0; i < ChannelInfo.ChannelData.Length; i++)
         Console.WriteLine ("\tChannel: {0}", ChannelInfo.ChannelData[i]);
      Console.WriteLine(" ----------------------------- ");
   }
}

// a class that uses MyObjRef
public class LocalObject : MarshalByRefObject {
   // overriding CreateObjRef will allow us to return a custom ObjRef
   public override ObjRef CreateObjRef(Type t) {
      return new MyObjRef(this, t);
   }
}
' a custom ObjRef class that outputs its status
<PermissionSet(SecurityAction.Demand, Name:="FullTrust")> _
Public Class MyObjRef
   Inherits ObjRef

   ' only instantiate using marshaling or deserialization
   Private Sub New()
   End Sub

   Public Sub New(ByVal o As MarshalByRefObject, ByVal t As Type)
      MyBase.New(o, t)
      Console.WriteLine("Created MyObjRef.")
      ORDump()
   End Sub

   Public Sub New(ByVal i As SerializationInfo, ByVal c As StreamingContext)
      MyBase.New(i, c)
      Console.WriteLine("Deserialized MyObjRef.")
   End Sub

   Public Overrides Sub GetObjectData(ByVal s As SerializationInfo, ByVal c As StreamingContext)
      ' After calling the base method, change the type from ObjRef to MyObjRef
      MyBase.GetObjectData(s, c)
      s.SetType([GetType]())
      Console.WriteLine("Serialized MyObjRef.")
   End Sub

   Public Overrides Function GetRealObject(ByVal context As StreamingContext) As [Object]
      If IsFromThisAppDomain() Or IsFromThisProcess() Then
         Console.WriteLine("Returning actual object referenced by MyObjRef.")
         Return MyBase.GetRealObject(context)
      Else
         Console.WriteLine("Returning proxy to remote object.")
         Return RemotingServices.Unmarshal(Me)
      End If
   End Function

   Public Sub ORDump()
      Console.WriteLine(" --- Reporting MyObjRef Info --- ")
      Console.WriteLine("Reference to {0}.", TypeInfo.TypeName)
      Console.WriteLine("URI is {0}.", URI)

      Console.WriteLine(ControlChars.Cr + "Writing EnvoyInfo: ")
      If Not (EnvoyInfo Is Nothing) Then
         Dim EISinks As IMessageSink = EnvoyInfo.EnvoySinks
         Dim count As Integer = 0
         While Not (EISinks Is Nothing)
            Console.WriteLine(ControlChars.Tab + "Interated through sink #{0}", (count = count + 1))
            EISinks = EISinks.NextSink
         End While
      Else
         Console.WriteLine(ControlChars.Tab + " {no sinks}")
      End If
      Console.WriteLine(ControlChars.Cr + "Writing ChannelInfo: ")
      Dim i As Integer
      For i = 0 To ChannelInfo.ChannelData.Length - 1
         Console.WriteLine(ControlChars.Tab + "Channel: {0}", ChannelInfo.ChannelData(i))
      Next i
      Console.WriteLine(" ----------------------------- ")
   End Sub
   
End Class


' a class that uses MyObjRef
<PermissionSet(SecurityAction.Demand, Name:="FullTrust")> _
Public Class LocalObject
   Inherits MarshalByRefObject

   ' overriding CreateObjRef will allow us to return a custom ObjRef
   Public Overrides Function CreateObjRef(ByVal t As Type) As ObjRef
      Return New MyObjRef(Me, t)
   End Function

End Class

備註

A ObjRef 是一個可序列化的物件表示,且具有擴展 MarshalByRefObject (MBR)。 A ObjRef 用於跨越邊界傳輸物件參考 AppDomain 。 為物件建立 a ObjRef 稱為 marshaling。 你可以明確地建立 ObjRef (marshal a MarshalByRefObject),方法是將 MBR 物件註冊給遠端基礎設施(參見 RemotingConfigurationRemotingServices.Marshal),或隱含地,透過呼叫遠端物件時將 MBR 物件作為參數傳遞。 遠端存取(Remoting)利用 ObjRef 物件來儲存並傳送所有關於 MarshalByRefObject 被遠端的相關資訊。

該物件 ObjRef 包含描述 Type 被編制物件的類別、其精確位置,以及如何抵達物件所在遠端細分區的通訊相關資訊。

在一個類別實作 MarshalByRefObject 被編組後,代表的 會 ObjRef 透過通道傳送到另一個應用程式領域,可能是另一個程序或電腦中。 當 在 ObjRef 目標應用程式域中被反序列化(參見 XML 與 SOAP 序列化)時,會被解析以建立遠端 MBR 物件的透明代理。 這種操作稱為解散。

透明代理是一種物件,讓人誤以為實際物件位於用戶端空間。 它透過透過遠端基礎設施將對該裝置的通話轉接到實體物件來達成此目標。 透明代理本身由一個受 RealProxy管理的執行時類別實例所承載。 它 RealProxy 實作了轉發透明代理操作所需的部分功能。

代理物件可以在不考慮 .AppDomain 應用程式無需區分代理參考與物件參考。 然而,服務提供者在處理啟用、生命週期管理及交易等問題時,需要做出此類區分。

此類別在類別層級提出連結需求與繼承需求。 當直接呼叫者或衍生類別沒有基礎設施權限時,會拋出 A SecurityException

建構函式

名稱 Description
ObjRef()

初始化一個以預設值的新類別實例 ObjRef

ObjRef(MarshalByRefObject, Type)

初始化該類別的新實例ObjRef,以參考MarshalByRefObjectType指定的 。

ObjRef(SerializationInfo, StreamingContext)

從串行化數據初始化 ObjRef 類別的新實例。

屬性

名稱 Description
ChannelInfo

取得或設定 IChannelInfoObjRef

EnvoyInfo

取得或設定 IEnvoyInfoObjRef

TypeInfo

為描述IRemotingTypeInfo的物件取得或設定 。ObjRef

URI

取得或設定特定物件實例的 URI。

方法

名稱 Description
Equals(Object)

判斷指定的物件是否等於目前的物件。

(繼承來源 Object)
GetHashCode()

做為預設哈希函式。

(繼承來源 Object)
GetObjectData(SerializationInfo, StreamingContext)

在指定 SerializationInfo 欄位中填入序列化當前 ObjRef 實例所需的資料。

GetRealObject(StreamingContext)

回傳 描述 ObjRef 的遠端物件的參考。

GetType()

取得目前實例的 Type

(繼承來源 Object)
IsFromThisAppDomain()

回傳一個布林值,指示當前 ObjRef 實例是否參考位於當前 AppDomain的物件。

IsFromThisProcess()

回傳一個布林值,指示目前 ObjRef 實例是否參考位於當前程序中的物件。

MemberwiseClone()

建立目前 Object的淺層複本。

(繼承來源 Object)
ToString()

傳回表示目前 物件的字串。

(繼承來源 Object)

適用於

另請參閱