共用方式為


NSOpenGLContext.CopyAttributes(NSOpenGLContext, UInt32) 方法

定義

[Foundation.Export("copyAttributesFromContext:withMask:")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 8, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void CopyAttributes (AppKit.NSOpenGLContext context, uint mask);
abstract member CopyAttributes : AppKit.NSOpenGLContext * uint32 -> unit
override this.CopyAttributes : AppKit.NSOpenGLContext * uint32 -> unit

參數

context
NSOpenGLContext
mask
UInt32
屬性

適用於