共用方式為


NSOpenGLLayer.Draw 方法

定義

[Foundation.Export("drawInOpenGLContext:pixelFormat:forLayerTime:displayTime:")]
public virtual void Draw (AppKit.NSOpenGLContext context, AppKit.NSOpenGLPixelFormat pixelFormat, double t, ref CoreVideo.CVTimeStamp ts);
abstract member Draw : AppKit.NSOpenGLContext * AppKit.NSOpenGLPixelFormat * double *  -> unit
override this.Draw : AppKit.NSOpenGLContext * AppKit.NSOpenGLPixelFormat * double *  -> unit

參數

context
NSOpenGLContext
pixelFormat
NSOpenGLPixelFormat
t
Double
屬性

適用於