NSView.WantsBestResolutionOpenGLSurface 屬性
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 14, ObjCRuntime.PlatformArchitecture.None, "Use 'Metal' Framework instead.")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 7, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual bool WantsBestResolutionOpenGLSurface { [Foundation.Export("wantsBestResolutionOpenGLSurface")] [ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 14, ObjCRuntime.PlatformArchitecture.None, "Use 'Metal' Framework instead.")] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 7, ObjCRuntime.PlatformArchitecture.All, null)] get; [Foundation.Export("setWantsBestResolutionOpenGLSurface:")] [ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 14, ObjCRuntime.PlatformArchitecture.None, "Use 'Metal' Framework instead.")] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 7, ObjCRuntime.PlatformArchitecture.All, null)] set; }
member this.WantsBestResolutionOpenGLSurface : bool with get, set
屬性值
- 屬性