_dispCommandEvents_SinkHelper.AfterExecute Method
Definition
Important
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Microsoft Internal Use Only.
This API supports the product infrastructure and is not intended to be used directly from your code.
public:
override void AfterExecute(System::String ^ A_1, int A_2, System::Object ^ A_3, System::Object ^ A_4);
public:
virtual void AfterExecute(System::String ^ A_1, int A_2, System::Object ^ A_3, System::Object ^ A_4);
public:
override void AfterExecute(Platform::String ^ A_1, int A_2, Platform::Object ^ A_3, Platform::Object ^ A_4);
override void AfterExecute(std::wstring const & A_1, int A_2, winrt::Windows::Foundation::IInspectable const & A_3, winrt::Windows::Foundation::IInspectable const & A_4);
public override void AfterExecute (string A_1, int A_2, object A_3, object A_4);
public void AfterExecute (string A_1, int A_2, object A_3, object A_4);
abstract member AfterExecute : string * int * obj * obj -> unit
override this.AfterExecute : string * int * obj * obj -> unit
Public Overrides Sub AfterExecute (A_1 As String, A_2 As Integer, A_3 As Object, A_4 As Object)
Public Sub AfterExecute (A_1 As String, A_2 As Integer, A_3 As Object, A_4 As Object)
Parameters
- A_1
- String
- A_2
- Int32
- A_3
- Object
- A_4
- Object