共用方式為


GKTurnBasedMatch.SaveMergedMatchData 方法

定義

儲存合併的比對資料,而不前進播放,並在完成時執行 completionHandler

[Foundation.Export("saveMergedMatchData:withResolvedExchanges:completionHandler:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 7, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void SaveMergedMatchData (Foundation.NSData matchData, GameKit.GKTurnBasedExchange[] exchanges, Action<Foundation.NSError> completionHandler);
abstract member SaveMergedMatchData : Foundation.NSData * GameKit.GKTurnBasedExchange[] * Action<Foundation.NSError> -> unit
override this.SaveMergedMatchData : Foundation.NSData * GameKit.GKTurnBasedExchange[] * Action<Foundation.NSError> -> unit

參數

matchData
NSData
exchanges
GKTurnBasedExchange[]
completionHandler
Action<NSError>

即將加入。

這個參數可以是 null

屬性

適用於