共用方式為


GKTurnBasedMatch.SaveMergedMatchDataAsync 方法

定義

儲存合併的比對資料,而不會前進播放,並在完成時執行 completionHandler

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 7, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual System.Threading.Tasks.Task SaveMergedMatchDataAsync (Foundation.NSData matchData, GameKit.GKTurnBasedExchange[] exchanges);
abstract member SaveMergedMatchDataAsync : Foundation.NSData * GameKit.GKTurnBasedExchange[] -> System.Threading.Tasks.Task
override this.SaveMergedMatchDataAsync : Foundation.NSData * GameKit.GKTurnBasedExchange[] -> System.Threading.Tasks.Task

參數

matchData
NSData
exchanges
GKTurnBasedExchange[]

傳回

表示非同步 SaveMergedMatchData 作業的工作

屬性

適用於