共用方式為


GKMeshGraph<NodeType>.AddObstacles(GKPolygonObstacle[]) 方法

定義

[Foundation.Export("addObstacles:")]
public virtual void AddObstacles (GameplayKit.GKPolygonObstacle[] obstacles);
abstract member AddObstacles : GameplayKit.GKPolygonObstacle[] -> unit
override this.AddObstacles : GameplayKit.GKPolygonObstacle[] -> unit

參數

obstacles
GKPolygonObstacle[]
屬性

適用於