共用方式為


GKMeshGraph<NodeType>.GetTriangle(nuint) 方法

定義

[Foundation.Export("triangleAtIndex:")]
public virtual GameplayKit.GKTriangle GetTriangle (nuint index);
abstract member GetTriangle : nuint -> GameplayKit.GKTriangle
override this.GetTriangle : nuint -> GameplayKit.GKTriangle

參數

index
System.System.UIntPtr System.unativeint

傳回

屬性

適用於