MTLTexture_Extensions.CreateSharedTextureHandle(IMTLTexture) 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 14, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.iOS, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.TvOS, ObjCRuntime.PlatformArchitecture.All, null)]
public static Metal.MTLSharedTextureHandle CreateSharedTextureHandle (this Metal.IMTLTexture This);
static member CreateSharedTextureHandle : Metal.IMTLTexture -> Metal.MTLSharedTextureHandle
參數
- This
- IMTLTexture
傳回
- 屬性