共用方式為


MTLTextureDescriptor.CreateTextureCubeDescriptor 方法

定義

[Foundation.Export("textureCubeDescriptorWithPixelFormat:size:mipmapped:")]
public static Metal.MTLTextureDescriptor CreateTextureCubeDescriptor (Metal.MTLPixelFormat pixelFormat, nuint size, bool mipmapped);
static member CreateTextureCubeDescriptor : Metal.MTLPixelFormat * nuint * bool -> Metal.MTLTextureDescriptor

參數

pixelFormat
MTLPixelFormat
size
System.System.UIntPtr System.unativeint
mipmapped
Boolean

傳回

屬性

適用於