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MTLTileRenderPipelineDescriptor.MaxTotalThreadsPerThreadgroup 屬性

定義

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 12, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual nuint MaxTotalThreadsPerThreadgroup { [Foundation.Export("maxTotalThreadsPerThreadgroup")] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 12, 0, ObjCRuntime.PlatformArchitecture.All, null)] get; [Foundation.Export("setMaxTotalThreadsPerThreadgroup:")] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 12, 0, ObjCRuntime.PlatformArchitecture.All, null)] set; }
member this.MaxTotalThreadsPerThreadgroup : nuint with get, set

屬性值

System.System.UIntPtr System.unativeint
屬性

適用於