共用方式為


MPSBinaryImageKernel.PrimaryOffset 屬性

定義

取得或設定主要紋理中目的裁剪矩形的位置。

public virtual MetalPerformanceShaders.MPSOffset PrimaryOffset { [Foundation.Export("primaryOffset", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] get; [Foundation.Export("setPrimaryOffset:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] set; }
member this.PrimaryOffset : MetalPerformanceShaders.MPSOffset with get, set

屬性值

屬性

適用於