共用方式為


MPSState.GetTextureInfo(nuint) 方法

定義

[Foundation.Export("textureInfoAtIndex:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 11, 3, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 11, 3, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 13, 4, ObjCRuntime.PlatformArchitecture.Arch64, null)]
public virtual MetalPerformanceShaders.MPSStateTextureInfo GetTextureInfo (nuint index);
abstract member GetTextureInfo : nuint -> MetalPerformanceShaders.MPSStateTextureInfo
override this.GetTextureInfo : nuint -> MetalPerformanceShaders.MPSStateTextureInfo

參數

index
System.System.UIntPtr System.unativeint

傳回

屬性

適用於