RenderTreeBuilder.AddMultipleAttributes 方法

定義

加入代表具有相同序號之多個屬性的畫面。

public:
 void AddMultipleAttributes(int sequence, System::Collections::Generic::IEnumerable<System::Collections::Generic::KeyValuePair<System::String ^, System::Object ^>> ^ attributes);
public void AddMultipleAttributes (int sequence, System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<string,object>> attributes);
public void AddMultipleAttributes (int sequence, System.Collections.Generic.IEnumerable<System.Collections.Generic.KeyValuePair<string,object>>? attributes);
member this.AddMultipleAttributes : int * seq<System.Collections.Generic.KeyValuePair<string, obj>> -> unit
Public Sub AddMultipleAttributes (sequence As Integer, attributes As IEnumerable(Of KeyValuePair(Of String, Object)))

參數

sequence
Int32

整數,表示指令在原始程式碼中的位置。

attributes
IEnumerable<KeyValuePair<String,Object>>

代表屬性的索引鍵/值組集合。

適用於