共用方式為


IdentityRole<TKey,TUserRole,TRoleClaim>.ConcurrencyStamp 屬性

定義

每當角色保存到存放區時,應該變更的隨機值

public:
 virtual property System::String ^ ConcurrencyStamp { System::String ^ get(); void set(System::String ^ value); };
public virtual string ConcurrencyStamp { get; set; }
member this.ConcurrencyStamp : string with get, set
Public Overridable Property ConcurrencyStamp As String

屬性值

適用於