編輯

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MixedRealityShaderGUI.TransparentCutoutShadersPath Field

Definition

protected: System::String ^ TransparentCutoutShadersPath;
protected const string TransparentCutoutShadersPath;
val mutable TransparentCutoutShadersPath : string
Protected Const TransparentCutoutShadersPath As String 

Field Value

Applies to