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BaseInputEventData Class

Definition

Base class of all input events.

public ref class BaseInputEventData abstract : UnityEngine::EventSystems::BaseEventData
public abstract class BaseInputEventData : UnityEngine.EventSystems.BaseEventData
type BaseInputEventData = class
    inherit BaseEventData
Public MustInherit Class BaseInputEventData
Inherits BaseEventData
Inheritance
UnityEngine.EventSystems.BaseEventData
BaseInputEventData
Derived

Constructors

BaseInputEventData(EventSystem)

Constructor.

Properties

EventTime

The UTC time at which the event occurred.

InputSource

The source the input event originates from.

MixedRealityInputAction

The input action for this event.

SourceId

The id of the source the event is from, for instance the hand id.

Methods

BaseInitialize(IMixedRealityInputSource, MixedRealityInputAction)

Used to initialize/reset the event and populate the data.

Applies to